An entry in the registerNo. 13,606
ServerName
Offline 201.34.145.21:28015 checked 18d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 13,606 of the ranked servers, the top 62%. It last wiped 19d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit167/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main13/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ServerName operate?
Rust network protocol 2634 and build 167398 on Windows is what ServerName runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on ServerName, and is it up?
ServerName shows offline as of the latest refresh, last seen 18 days 1 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 9 October 2026.
Where does ServerName operate from?
No region is published by ServerName. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 201.34.145.21:28015 — that is the address.
Rules, settings, map
What map does ServerName put players on?
Generation by the game gives ServerName its procedural map.
The rules and settings of ServerName: what are they?
Nothing in the name of ServerName gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does ServerName get?
The last sighting of ServerName was 18 days 1 hours ago, and it is offline now.
Against other Rust servers, how is ServerName ranked?
Ranked by player hours over the last seven days, ServerName stands at #13,606, in the top 62% overall.
The tags and lists
Where does ServerName appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ServerName: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on ServerName?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does ServerName wipe?
Too few wipes of ServerName are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 19 days 22 hours ago.
Joining the server
How does one connect to ServerName?
To connect, open the console with F1 in Rust and enter client.connect 201.34.145.21:28015. The Launch Rust and join button on this page does the same through Steam.