At press time 11,894 servers101,584 players404 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,508

private events

Online 203.16.163.198:26595 checked 12m ago

private events is a Rust server. At the last count it had 0 players of a possible 70; over the past week it averaged 1, with a peak of 48. It stands at No. 3,508 of the ranked servers, the top 16%. It last wiped 3d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.9 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak17

players, last three wipes

Crowd held67%

else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UTC3d ago 48 – running 0
Fri 23 Oct, 14:32 UTC6d ago 2 held half 3.1 days 0
Mon 19 Oct, 16:56 UTC10d ago 1 held half 3.9 days 0
Wed 7 Oct, 13:23 UTC22d ago 3 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit160/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10191/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1097/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10230/700 EU · groups of 16+ · monthly · 88 on average
  6. 6 RustSpain.com | EU Main345/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does private events operate?

Rust network protocol 2635 and build 168909 on Linux is what private events runs. To join, your game must be on the same protocol; Steam handles the update.

Is private events up, and how steady is its uptime?

private events currently answers as online. Of note: the reported uptime places the last restart about 33 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does private events hold a steady frame?

Server fps averaged 121 over the last 48 hours; the low was 79. Of note: 69,669 entities at the peak, counting buildings, deployables and the rest. Up to 4,475 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does private events operate from?

No region appears for private events. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 203.16.163.198:26595 — that is the address.

The rules and map

What map is in use on private events?

private events runs a procedural map, generated by the game, of size 3,500 with seed 1862422565. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does private events run?

Nothing in the name of private events gives a gather rate. The limit for a group is 60 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on private events?

The record for private events shows 0 players, against a capacity of 70. Averaged across seven days, 1 players; the peak reached 48. Of the last 48 hours, 19:00 UTC drew the highest average: 29 players.

What position does private events hold among Rust servers?

Ranked by player hours over the last seven days, private events stands at #3,508, in the top 16% overall.

Tags, lists

Where does private events appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists private events fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on private events: what do they signify?

The game's server browser reads the tags private events publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp70 (Max players): The server holds 70 slots; ts60 (Group limit): No team may exceed 60; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on private events?

Averaged over recent wipes, the crowd reached 17 at its busiest. 25 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

On what schedule does private events wipe?

There is no next wipe to predict: private events wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 3 days ago.

Connection

Which steps join private events?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 203.16.163.198:26595.

§ 8Key to the tagswhat each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp70
Max players The server holds 70 slots.
ts60
Group limit No team may exceed 60.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.