An entry in the registerNo. 4,231
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments
Online 203.16.163.247:28015 checked 10m ago
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is a Rust server. At the last count it had 0 players of a possible 25; over the past week it averaged 0, with a peak of 2. It stands at No. 4,231 of the ranked servers, the top 19%. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve, hardcore.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 20h |
| Thu 3 Dec, 19:00 FW | 34d 20h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:20 UTC28d ago | 3 | – | running | 0 |
| Wed 30 Sep, 13:02 UTC29d ago | 3 | – | 1.1 days | 1 |
| Tue 29 Sep, 10:41 UTC30d ago | 1 | – | 1.1 days | 1 |
| Mon 28 Sep, 14:03 UTC31d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
UNDERWORLD PvE A water-based PvE server built around ocean exploration, survival and progression. • Floating base building • Sunken monuments and dive sites • Floating ocean loot • Scarce loot and slower progression • No Tech Tree • Custom Workbench crafting • Skills and XP progression • Quests and events • Dangerous PvE encounters • No PvP • No raiding • No stealing • No purge • Relaxed, non-toxic community Explore the ocean, build on the water, level your skills, complete quests and work your way through the wipe.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI5/51 groups of 16+ · monthly · 8 on average
- 2 [RU] GoPVE / Hardcore / NPC / AI / Raid4/96 EU · no group limit · monthly · 6 on average
- 3 OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression8/50 groups of 8+ · monthly · 4 on average
- 4 Dark Void | Custom PvE | NPCs + Events | Hardcore2/100 groups of 8+ · monthly · 3 on average
- 5 |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore2/200 no group limit · 1x · monthly · 2 on average
- 6 Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!2/100 NA · no group limit · monthly · 2 on average
§ 8Questions answeredfrom the figures in this entry
Server record
On which Rust version does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments operate?
The server Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments up, and how steady is its uptime?
The records show Underworld Hardcore PvE | No Tech Tree | Sunken Monuments online at the time of this check. Of note: the reported uptime places the last restart about 8 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
How does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments perform?
The records show an average of 188 server fps over 48 hours, never below 117. Of note: 39,827 entities at the peak, counting buildings, deployables and the rest. Up to 5,327 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments operate from?
The server publishes no region: Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Rust Server Stats records the stated location of a server, not the location of the machine. At 203.16.163.247:28015 stands the address.
The rules and map
What map does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments put players on?
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs a procedural map, generated by the game, of size 6,000. Map name, as listed: Underworld.
What settings and rules does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?
Nothing in the name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments gives a gather rate. Eight players per group is the default and the limit here. hardcore is the game mode, Facepunch's most difficult mode. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What population does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments carry?
At the latest count Underworld Hardcore PvE | No Tech Tree | Sunken Monuments has 0 players, with 25 slots in total. Averaged across seven days, 0 players; the peak reached 2. The busiest hour of the last 48 was 16:00 UTC, averaging 2 players.
Against other Rust servers, how is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments ranked?
The seven-day player-hour table places Underworld Hardcore PvE | No Tech Tree | Sunken Monuments at #4,231, within the top 19% of ranked servers.
The tags and lists
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Underworld Hardcore PvE | No Tech Tree | Sunken Monuments fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: what do they signify?
gmrust (Game mode): The standard survival game; mp25 (Max players): 25 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore mode: harsher survival, fewer helpers; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What is the shape of wipe day on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Averaged over recent wipes, the crowd reached 2 at its busiest. 5 hours after the latest wipe, the crowd peaked.
On what schedule does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipe?
Once a month, with the force wipe, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 28 days 3 hours. The tags list wipes as monthly.
Joining the server
What is the way to join Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
To connect, open the console with F1 in Rust and enter client.connect 203.16.163.247:28015. The Launch Rust and join button on this page does the same through Steam.