At press time 11,855 servers100,368 players533 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,799

A Shockbyte Rust Server

Online 203.16.163.250:22036 checked 8m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 2; over the past week it averaged 0, with a peak of 2. It stands at No. 7,799 of the ranked servers, the top 35%. It last wiped 7h ago.

§ 1Attendance

AveragePeakWipe
00.250.50.75121:0006:0015:0000:0009:0018:00Wiped Thu 29 Oct, 13:06 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040021:0006:0015:0000:0009:0018:00Wiped Thu 29 Oct, 13:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap12.8 days

between real wipes

On rhythm67%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:06 UTC7h ago – – running 0
Thu 15 Oct, 11:48 UTC14d ago 1 – – 0
Fri 2 Oct, 17:47 UTC27d ago 0 – 12.8 days 0
Tue 22 Sep, 21:26 UTC36d ago 1 halved by day 1 9.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|283/325 EU · groups of 12+ · weekly · 508 on average
  2. 2 Rustoria.co - EU East Long347/425 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|895/1000 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday49/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main942/1000 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium770/800 EU · groups of 12+ · biweekly · 240 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is A Shockbyte Rust Server, and is it online now?

Online: A Shockbyte Rust Server is up as of the latest refresh. The uptime it reports puts the last restart at about 4 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 153 server fps, with a low of 98. Buildings, deployables and the rest brought the entity count to a high of 95,275. The memory peak was 3,735 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does A Shockbyte Rust Server operate from?

No region is published by A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 203.16.163.250:22036 stands the address.

Rules, settings, map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,750 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

The rules and settings of A Shockbyte Rust Server: what are they?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on A Shockbyte Rust Server?

The record for A Shockbyte Rust Server shows 0 players, against a capacity of 2. The seven-day record: an average of 0 players and a peak of 2. The busiest hour of the last 48 was 13:00 UTC, averaging 1 players.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #7,799, within the top 35% of ranked servers.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on A Shockbyte Rust Server: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on A Shockbyte Rust Server?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

The wipe timetable for A Shockbyte Rust Server: what does it show?

There is no next wipe to predict: A Shockbyte Rust Server wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 7 hours.

Joining the server

How does one connect to A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 203.16.163.250:22036. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp2
Max players 2 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.