At press time 11,776 servers67,745 players197 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,318

A Shockbyte Rust Server

Online 203.16.163.38:20172 checked 13m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,318 of the ranked servers, the top 69%. It last wiped 21d ago.

§ 1Attendance

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|539/525 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long407/450 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|52/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main47/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday62/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium171/200 EU · groups of 12+ · biweekly · 241 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

A Shockbyte Rust Server currently answers as online. Of note: the reported uptime places the last restart about 34 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 7 October 2026.

What is the performance of A Shockbyte Rust Server like?

Server fps averaged 238 over the last 48 hours; the low was 219. The entity count reached 8,272: buildings, deployables and all else in the world. The memory peak was 4,271 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does A Shockbyte Rust Server sit?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 203.16.163.38:20172 — that is the address.

Rules, settings, map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.

The players

How full does A Shockbyte Rust Server get?

The record for A Shockbyte Rust Server shows 0 players, against a capacity of 40. The record shows an average of 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days A Shockbyte Rust Server ranks #15,318, inside the top 69% of all ranked servers.

The tags and lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): The standard survival game; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 21 days 16 hours old.

Joining the server

How does one connect to A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 203.16.163.38:20172.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp40
Max players The server holds 40 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.