An entry in the registerNo. 15,341
PRIVATE (Test)
Online 203.16.163.49:29442 checked 9m ago
PRIVATE (Test) is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,341 of the ranked servers, the top 69%. It last wiped 3h ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:59 UTC3h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit153/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1095/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10251/700 EU · groups of 16+ · monthly · 87 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is PRIVATE (Test) on?
The server PRIVATE (Test) is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is PRIVATE (Test) up, and how steady is its uptime?
PRIVATE (Test) currently answers as online. The uptime it reports puts the last restart at about 1 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 24 September 2026.
Does PRIVATE (Test) hold a steady frame?
The records show an average of 134 server fps over 48 hours, never below 112. Of note: 117,126 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,940 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does PRIVATE (Test) sit?
The server publishes no region: PRIVATE (Test). Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 203.16.163.49:29442 — that is the address.
Settings and map
The map for PRIVATE (Test): which one is it?
PRIVATE (Test) runs a procedural map, generated by the game, of size 4,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does PRIVATE (Test) run?
No gather rate appears in the name of PRIVATE (Test). Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does PRIVATE (Test) get?
At the latest count PRIVATE (Test) has 0 players, with 40 slots in total. Averaged over the last seven days, the population is 0 players.
Where does PRIVATE (Test) sit in the rankings?
On player hours over seven days PRIVATE (Test) ranks #15,341, inside the top 69% of all ranked servers.
The tags and lists
Where does PRIVATE (Test) appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists PRIVATE (Test) fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings attach to the tags on PRIVATE (Test)?
The game's server browser reads the tags PRIVATE (Test) publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
When does PRIVATE (Test) wipe?
Too few wipes of PRIVATE (Test) are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 3 hours ago.
Connection
Which steps join PRIVATE (Test)?
To connect, open the console with F1 in Rust and enter client.connect 203.16.163.49:29442. The Launch Rust and join button on this page does the same through Steam.