At press time 11,882 servers97,865 players398 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,341

PRIVATE (Test)

Online 203.16.163.49:29442 checked 9m ago

PRIVATE (Test) is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,341 of the ranked servers, the top 69%. It last wiped 3h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123413:0014:0015:00

Hourly average and peak, UTC.

§ 2Performance

05010015020013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:59 UTC3h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit153/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1095/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10251/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is PRIVATE (Test) on?

The server PRIVATE (Test) is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is PRIVATE (Test) up, and how steady is its uptime?

PRIVATE (Test) currently answers as online. The uptime it reports puts the last restart at about 1 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 24 September 2026.

Does PRIVATE (Test) hold a steady frame?

The records show an average of 134 server fps over 48 hours, never below 112. Of note: 117,126 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,940 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does PRIVATE (Test) sit?

The server publishes no region: PRIVATE (Test). Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 203.16.163.49:29442 — that is the address.

Settings and map

The map for PRIVATE (Test): which one is it?

PRIVATE (Test) runs a procedural map, generated by the game, of size 4,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does PRIVATE (Test) run?

No gather rate appears in the name of PRIVATE (Test). Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

How full does PRIVATE (Test) get?

At the latest count PRIVATE (Test) has 0 players, with 40 slots in total. Averaged over the last seven days, the population is 0 players.

Where does PRIVATE (Test) sit in the rankings?

On player hours over seven days PRIVATE (Test) ranks #15,341, inside the top 69% of all ranked servers.

The tags and lists

Where does PRIVATE (Test) appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists PRIVATE (Test) fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings attach to the tags on PRIVATE (Test)?

The game's server browser reads the tags PRIVATE (Test) publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does PRIVATE (Test) wipe?

Too few wipes of PRIVATE (Test) are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 3 hours ago.

Connection

Which steps join PRIVATE (Test)?

To connect, open the console with F1 in Rust and enter client.connect 203.16.163.49:29442. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.