An entry in the registerNo. 15,956
VibeCoded Server!
Offline 203.16.163.90:25976 checked 22d ago
VibeCoded Server! is a Rust server. It was offline at the last count. It stands at No. 15,956 of the ranked servers, the top 71%. It last wiped 27d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:03 UTC27d ago | 1 | – | running | 0 |
| Thu 17 Sep, 20:26 UTC41d ago | 1 | halved by day 3 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|481/525 EU · groups of 12+ · weekly · 516 on average
- 2 Rustoria.co - EU East Long402/450 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|55/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main44/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday50/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium158/200 EU · groups of 12+ · biweekly · 243 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for VibeCoded Server!: which one?
The server VibeCoded Server! is on Rust network protocol 2634 and build 166601, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is VibeCoded Server! up, and how steady is its uptime?
Offline at present: VibeCoded Server!, last seen 22 days 6 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 14 September 2026.
In which location does VibeCoded Server! sit?
No region appears for VibeCoded Server!. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 203.16.163.90:25976 — that is the address.
The rules and map
What map does VibeCoded Server! put players on?
VibeCoded Server! runs a procedural map, generated by the game, of size 1,000 with seed 734127336. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does VibeCoded Server! run?
No gather rate appears in the name of VibeCoded Server!. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Population
How full does VibeCoded Server! get?
VibeCoded Server! is offline at present; the last response came 22 days 6 hours ago.
Where does VibeCoded Server! sit in the rankings?
Ranked by player hours over the last seven days, VibeCoded Server! stands at #15,956, in the top 71% overall.
Tag and list record
VibeCoded Server! sits in which Rust Server Stats lists and filters?
On Rust Server Stats, VibeCoded Server! is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on VibeCoded Server!?
The game's server browser reads the tags VibeCoded Server! publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166601 (Build): The build number is 166601; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on VibeCoded Server! when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 3 where the crowd did not hold.
The wipe timetable for VibeCoded Server!: what does it show?
The record of VibeCoded Server! holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 27 days ago.
How to join
How does one connect to VibeCoded Server!?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 203.16.163.90:25976.