An entry in the registerNo. 15,308
Local PVE | Closed test
Offline 203.23.178.51:28015 checked 9d ago
Local PVE | Closed test is a Rust server. It was offline at the last count. It stands at No. 15,308 of the ranked servers, the top 70%. It last wiped 9d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 10:24 UTC9d ago | 0 | – | running | 1 |
| Mon 12 Oct, 14:41 UTC16d ago | 1 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo188/2000 NA · no group limit · biweekly · 252 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo84/2000 EU · no group limit · biweekly · 241 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP57/200 NA · groups of 8+ · biweekly · 105 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能55/200 EA · groups of 16+ · biweekly · 59 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl33/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1022/100 EU · groups of 30+ · biweekly · 50 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Local PVE | Closed test operate?
The server Local PVE | Closed test is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Local PVE | Closed test, and is it up?
The records show Local PVE | Closed test offline, last answering 9 days 18 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 21 September 2026.
In which location does Local PVE | Closed test sit?
The server publishes no region: Local PVE | Closed test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 203.23.178.51:28015 — that is the address.
The rules and map
The map for Local PVE | Closed test: which one is it?
Local PVE | Closed test plays on a map the game generates, procedural in kind.
The rules and settings of Local PVE | Closed test: what are they?
Nothing in the name of Local PVE | Closed test gives a gather rate. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What population does Local PVE | Closed test carry?
No answer from Local PVE | Closed test at the latest refresh; it was last seen 9 days 18 hours ago.
What position does Local PVE | Closed test hold among Rust servers?
The seven-day player-hour table places Local PVE | Closed test at #15,308, within the top 70% of ranked servers.
Tag and list record
Where does Local PVE | Closed test appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Local PVE | Closed test is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on Local PVE | Closed test?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Local PVE | Closed test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
Wipe day on Local PVE | Closed test: what should be expected?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Local PVE | Closed test wipe?
Local PVE | Closed test's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 9 days 19 hours old.
Joining the server
How does one connect to Local PVE | Closed test?
To connect, open the console with F1 in Rust and enter client.connect 203.23.178.51:28015. The Launch Rust and join button on this page does the same through Steam.