An entry in the registerNo. 15,310
OW Mad Science: Events server
Online 204.191.220.196:28115 checked 9m ago
OW Mad Science: Events server is a Rust server. At the last count it had 0 players of a possible 100. It stands at No. 15,310 of the ranked servers, the top 69%. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 0h |
| Thu 3 Dec, 19:00 FW | 35d 0h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Our mad science server where we hold events and try out fun game mechanics. See https://obsidianworlds.com/rust for event rules. About this server: - Map and BP wipe on event completion - Discord for support https://obsidianworlds.com/rust/discord
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit121/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10197/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1076/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 89 on average
- 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 84 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for OW Mad Science: Events server: which one?
The server OW Mad Science: Events server is on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on OW Mad Science: Events server, and is it up?
Online: OW Mad Science: Events server is up as of the latest refresh. Of note: the reported uptime places the last restart about 9 days 1 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does OW Mad Science: Events server perform?
For the last 48 hours the average was 134 server fps, with a low of 71. The entity count reached 67,374: buildings, deployables and all else in the world. Up to 3,237 MB of memory was used. What players feel as lag: fps running low and entities climbing.
What is the location of OW Mad Science: Events server?
No region is published by OW Mad Science: Events server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 204.191.220.196:28115 stands the address.
The rules and map
What map does OW Mad Science: Events server put players on?
OW Mad Science: Events server runs a procedural map, generated by the game, of size 3,400 with seed 1648840555. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of OW Mad Science: Events server: what are they?
Nothing in the name of OW Mad Science: Events server gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on OW Mad Science: Events server?
The record for OW Mad Science: Events server shows 0 players, against a capacity of 100. The record shows an average of 0 players over the past seven days.
Against other Rust servers, how is OW Mad Science: Events server ranked?
The seven-day player-hour table places OW Mad Science: Events server at #15,310, within the top 69% of ranked servers.
Tag and list record
OW Mad Science: Events server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists OW Mad Science: Events server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on OW Mad Science: Events server?
The game's server browser reads the tags OW Mad Science: Events server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on OW Mad Science: Events server when wipe day arrives?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for OW Mad Science: Events server: what does it show?
The force wipe is the only wipe for OW Mad Science: Events server, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 27 days 23 hours.
How to join
Which steps join OW Mad Science: Events server?
To connect, open the console with F1 in Rust and enter client.connect 204.191.220.196:28115. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://www.obsidianworlds.com/rust/.