At press time 11,621 servers40,265 players129 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,339

echostore local test

Offline 204.93.237.12:28315 checked 8d ago

echostore local test is a Rust server. It was offline at the last count. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.6 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:53 UTC8d ago 0 – running 0
Wed 21 Oct, 08:35 UTC8d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit28/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1056/225 EU · groups of 16+ · weekly · 122 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.109/700 EU · groups of 16+ · monthly · 97 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1029/700 EU · groups of 16+ · monthly · 94 on average
  6. 6 RustSpain.com | EU Main53/200 EU · groups of 12+ · weekly · 87 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for echostore local test: which one?

The server echostore local test is on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on echostore local test, and is it up?

echostore local test shows offline as of the latest refresh, last seen 8 days 6 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 21 October 2026.

What is the location of echostore local test?

The server publishes no region: echostore local test. Rust Server Stats records the stated location of a server, not the location of the machine. At 204.93.237.12:28315 stands the address.

Rules, settings, map

What map is in use on echostore local test?

Generation by the game gives echostore local test its procedural map.

The rules and settings of echostore local test: what are they?

No gather rate appears in the name of echostore local test. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is disabled.

Population

What are the player numbers on echostore local test?

The last sighting of echostore local test was 8 days 6 hours ago, and it is offline now.

What position does echostore local test hold among Rust servers?

On player hours over seven days echostore local test ranks #15,339, inside the top 69% of all ranked servers.

Tags, lists

echostore local test sits in which Rust Server Stats lists and filters?

On Rust Server Stats, echostore local test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on echostore local test: what do they signify?

The game's server browser reads the tags echostore local test publishes: gmrust (Game mode): The standard survival game; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on echostore local test?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

On what schedule does echostore local test wipe?

echostore local test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 8 days 6 hours old.

Connection

What is the way to join echostore local test?

To connect, open the console with F1 in Rust and enter client.connect 204.93.237.12:28315. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.