An entry in the registerNo. 15,339
echostore local test
Offline 204.93.237.12:28315 checked 8d ago
echostore local test is a Rust server. It was offline at the last count. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:53 UTC8d ago | 0 | – | running | 0 |
| Wed 21 Oct, 08:35 UTC8d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit20/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1042/225 EU · groups of 16+ · weekly · 122 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 97 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1024/700 EU · groups of 16+ · monthly · 94 on average
- 6 RustSpain.com | EU Main92/200 EU · groups of 12+ · weekly · 87 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for echostore local test: which one?
The server echostore local test is on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on echostore local test, and is it up?
echostore local test shows offline as of the latest refresh, last seen 8 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 21 October 2026.
What is the location of echostore local test?
The server publishes no region: echostore local test. Rust Server Stats records the stated location of a server, not the location of the machine. At 204.93.237.12:28315 stands the address.
Rules, settings, map
What map is in use on echostore local test?
Generation by the game gives echostore local test its procedural map.
The rules and settings of echostore local test: what are they?
No gather rate appears in the name of echostore local test. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is disabled.
Population
What are the player numbers on echostore local test?
The last sighting of echostore local test was 8 days 5 hours ago, and it is offline now.
What position does echostore local test hold among Rust servers?
On player hours over seven days echostore local test ranks #15,339, inside the top 69% of all ranked servers.
Tags, lists
echostore local test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, echostore local test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on echostore local test: what do they signify?
The game's server browser reads the tags echostore local test publishes: gmrust (Game mode): The standard survival game; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on echostore local test?
The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does echostore local test wipe?
echostore local test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 8 days 5 hours old.
Connection
What is the way to join echostore local test?
To connect, open the console with F1 in Rust and enter client.connect 204.93.237.12:28315. The Launch Rust and join button on this page does the same through Steam.