At press time 11,781 servers76,222 players245 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,358

For Example Nothing...

Online 206.72.195.74:27041 checked 6m ago

For Example Nothing... is a Rust server. At the last count it had 2 players of a possible 40; over the past week it averaged 0, with a peak of 4. It stands at No. 4,358 of the ranked servers, the top 20%. It last wiped 26d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap7.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held50%

else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC26d ago 3 – running 0
Mon 28 Sep, 20:26 UTC31d ago 6 halved by day 3 4.2 days 2
Thu 17 Sep, 18:54 UTC42d ago 4 held half 11.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

🔒 [Mbappe Clipping Server] — Private Rust Server Invite Come build/film/mess around on the server — whitelist only, kept small on purpose. What's on it: • Full kit system + random/themed skins on demand • Instant recording bots — record yourself, replay it as a bot ghost anytime • Greenscreen backdrops for clips & thumbnails • Copy/paste builds, symmetry mode, remover tool • Clean, low-clutter environment (no fog, no rain, controlled weather) 💵 Cost to join: • $75 one-time whitelist fee • $35/month to stay on 📩 To get whitelisted: [DM moonlight / pay via paypal, cashapp, stripe Spots are limited — hit me up if you're in.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit38/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1074/225 EU · groups of 16+ · weekly · 120 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1030/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1077/700 EU · groups of 16+ · monthly · 92 on average
  6. 6 RustSpain.com | EU Main296/310 EU · groups of 12+ · weekly · 85 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for For Example Nothing...: which one?

The server For Example Nothing... is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on For Example Nothing..., and is it up?

Online: For Example Nothing... is up as of the latest refresh. The uptime it reports puts the last restart at about 11 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of For Example Nothing... like?

The records show an average of 39 server fps over 48 hours, never below 1. Buildings, deployables and the rest brought the entity count to a high of 99,152. The memory peak was 2,944 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of For Example Nothing...?

The server publishes no region: For Example Nothing.... Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 206.72.195.74:27041 stands the address.

The rules and map

What map does For Example Nothing... put players on?

For Example Nothing... runs a procedural map, generated by the game, of size 4,000 with seed 2026680033. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of For Example Nothing...: what are they?

The name of For Example Nothing... states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is disabled: Valve's anti-cheat.

Population

What are the player numbers on For Example Nothing...?

At the latest count For Example Nothing... has 2 players, with 40 slots in total. Over seven days the mean is 0 players, with a peak of 4. At 16:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

What position does For Example Nothing... hold among Rust servers?

On player hours over seven days For Example Nothing... ranks #4,358, inside the top 20% of all ranked servers.

Tags, lists

Where does For Example Nothing... appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists For Example Nothing... fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on For Example Nothing... be read?

These tags are For Example Nothing...'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on For Example Nothing...: what should be expected?

Averaged over recent wipes, the crowd reached 4 at its busiest. 3 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. By day 3, in the wipes that did not, the crowd fell below half.

On what schedule does For Example Nothing... wipe?

Wipes on For Example Nothing... follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 22 hours ago.

Connection

How does one connect to For Example Nothing...?

To connect, open the console with F1 in Rust and enter client.connect 206.72.195.74:27041. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://www.gamehostbros.com.

§ 9Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.