At press time 11,850 servers85,370 players296 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,344

PMA Network

Online NA 207.174.43.172:28015 checked 12m ago

PMA Network is a Rust server in North America. At the last count it had 0 players of a possible 100. It stands at No. 15,344 of the ranked servers, the top 69%, and No. 1503 in North America. It last wiped 26d ago. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

§ 2Performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:21 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly15/100 NA · groups of 8+ · biweekly · 42 on average
  2. 2 [US] Enardo - Random Farming - Small One Grid | OneGrid11/50 NA · groups of 8+ · 29 on average
  3. 3 [NA] Willjum's Solo Only | Thursday Wipes1/100 NA · groups of 8+ · weekly · 27 on average
  4. 4 Rust Degens - US Vanilla | Fridays6/150 NA · groups of 8+ · weekly · 15 on average
  5. 5 [NA] Willjum's Casual Solo/Duo Monthly5/175 NA · groups of 8+ · monthly · 14 on average
  6. 6 Hempville 420 No Kos Low Decay / Limited PvP3/90 NA · groups of 8+ · monthly · 7 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does PMA Network operate?

Rust network protocol 2635 and build 168909 on Linux is what PMA Network runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is PMA Network, and is it online now?

The records show PMA Network online at the time of this check. A restart came about 6 days 4 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 29 September 2026.

Does PMA Network hold a steady frame?

Server fps averaged 239 over the last 48 hours; the low was 231. Buildings, deployables and the rest brought the entity count to a high of 44,122. Of note: memory use reached 2,853 MB. What players feel as lag: fps running low and entities climbing.

Where does PMA Network operate from?

In North America, PMA Network lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 207.174.43.172:28015 stands the address.

Settings and map

What map is in use on PMA Network?

PMA Network runs a procedural map, generated by the game, of size 3,000 with seed 1234. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does PMA Network run?

The name of PMA Network states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

Player record

How full does PMA Network get?

The record for PMA Network shows 0 players, against a capacity of 100. The record shows an average of 0 players over the past seven days.

What position does PMA Network hold among Rust servers?

The player-hour table over seven days puts PMA Network at #15,344, and #1,503 for North America, within the top 69% of all ranked servers.

Tag and list record

Where does PMA Network appear among the Rust Server Stats lists and filters?

On Rust Server Stats, PMA Network is placed in these lists: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on PMA Network?

These tags are PMA Network's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): The server browser files it under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on PMA Network when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.

When does PMA Network wipe?

Too few wipes of PMA Network are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 26 days 20 hours old.

Joining the server

What is the way to join PMA Network?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 207.174.43.172:28015. https://pma.network carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.