At press time 11,675 servers48,284 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,671

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Online NA 208.52.152.2:6666 checked 25m ago

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is a Rust server in North America. At the last count it had 0 players of a possible 5; over the past week it averaged 0, with a peak of 4. It stands at No. 5,671 of the ranked servers, the top 26%, and No. 943 in North America. It last wiped 21d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

§ 2Performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 26% of all ranked servers, top 50% in NA, and No. 350 of the quad servers (top 42%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.4 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:55 UTC21d ago 3 – running 0
Thu 1 Oct, 18:27 UTC FW26d ago 0 – 4.3 days 0
Tue 29 Sep, 04:23 UTC28d ago 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

A survival horror server built on Rust. Something hunts the metro below, and it wants you. Descend together, survive what's down there, get out alive. Closed development. Whitelist only for now. Discord: discord.fragmod.com

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/2622/200 NA · groups of 100+ · 22 on average
  2. 2 RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA23/50 NA · no group limit · 14 on average
  3. 3 RustGames.gg | Lucky Pillars - US EAST 116/400 NA · groups of 100+ · 13 on average
  4. 4 RustGames.gg | Rustcraft Lucky Pillars0/250 NA · groups of 100+ · 1 on average
  5. 5 US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID6/100 NA · groups of 100+ · 1e+07x · weekly · 7 on average
  6. 6 Old Gits Gaming 1000x2/100 OC · quad · 1000x · biweekly · 1 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters on?

The server Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters up, and how steady is its uptime?

The records show Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online at the time of this check. Of note: the reported uptime places the last restart about 2 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 29 September 2026.

Does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters hold a steady frame?

The records show an average of 235 server fps over 48 hours, never below 227. Buildings, deployables and the rest brought the entity count to a high of 1,750. Up to 2,220 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sit?

The NA tag places Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters in North America, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 208.52.152.2:6666 stands the address.

The rules and map

What map is in use on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs a procedural map, generated by the game, of size 2,000 with seed 666. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.

What does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters set down in the way of rules and settings?

Nothing in the name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters gives a gather rate. The ceiling for a group is 4 players (quad). Play is minigames & battle royale, arenas, parkour, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

How full does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters get?

0 players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at present; the slot count is 5. The seven-day record: an average of 0 players and a peak of 4. Of the last 48 hours, 17:00 UTC drew the highest average: 1 players.

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sit in the rankings?

Ranked on seven-day player hours, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters holds #5,671, with #943 in North America; the top 26% of ranked servers includes it. Within quad, it stands at #350.

The tags and lists

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.

The tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: what do they signify?

The game's server browser reads the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Slot count: 5; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^e (Minigames): The fare is minigames: Bedwars, arenas and parkour among them; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): North America is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 22 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

The wipe timetable for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: what does it show?

No next wipe can be predicted for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 21 days 23 hours ago.

Joining the server

Which steps join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

To connect, open the console with F1 in Rust and enter client.connect 208.52.152.2:6666. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/4cvsyzC8wq.

§ 9Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Slot count: 5.
ts4
Group limit No team may exceed 4.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The fare is minigames: Bedwars, arenas and parkour among them.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.