An entry in the registerNo. 3,784
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Online 208.52.153.33:28049 checked 11m ago
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is a Rust server. At the last count it had 0 players of a possible 60; over the past week it averaged 1, with a peak of 6. It stands at No. 3,784 of the ranked servers, the top 17%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 8h |
| Thu 3 Dec, 19:00 FW | 36d 8h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Overrun-Z: PvE Chaos Zombies. Raids. Relentless Combat. The world didn’t end - it was overrun. Face endless hordes, raidable bases, and faction wars packed with loot and danger. Trigger Events: Skyfall Airdrops, Arctic Assaults, Iron Dock Raids. Raidable Bases: Easy → Nightmare, big risk, bigger reward. Dog Tag Economy: Trade tags for RP and upgrades. Daily RP Boosts: Mon/Wed x3 | Tue/Thu x2 | Nights x2
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 AQRUX RUST BUILD | CREATIVE | SANDBOX42/100 EU · groups of 8+ · monthly · 23 on average
- 2 Art of Rust - Official dedicated art server5/100 groups of 20+ · monthly · 8 on average
- 3 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade2/200 NA · groups of 100+ · monthly · 7 on average
- 4 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire7/50 EU · groups of 16+ · monthly · 6 on average
- 5 UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA3/40 EU · groups of 8+ · monthly · 3 on average
- 6 [EU]FreeFields/Creative/Building/Sandbox6/35 EU · groups of 8+ · monthly · 3 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: which one?
The server №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
How reliable is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and is it online now?
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events currently answers as online. Of note: the reported uptime places the last restart about 21 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events perform?
Server fps averaged 30 over the last 48 hours; the low was 30. Buildings, deployables and the rest brought the entity count to a high of 110,762. The memory peak was 3,544 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events sit?
The server publishes no region: №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 208.52.153.33:28049 — that is the address.
Settings and map
The map for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: which one is it?
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs a procedural map, generated by the game, of size 4,000 with seed 1903718342. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: what are they?
Nothing in the name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events gives a gather rate. The group limit is 8 players, the game's default. build & creative is the game mode, building in a sandbox, with no gathering. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is inactive.
Player record
What population does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events carry?
The record for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events shows 0 players, against a capacity of 60. Over seven days the mean is 1 players, with a peak of 6. At 03:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.
What position does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events hold among Rust servers?
The seven-day player-hour table places №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at #3,784, within the top 17% of ranked servers.
Tags, lists
Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events fits: Modded Rust servers, Rust server stats: build servers, Rust creative servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
These tags are №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^r (Roleplay): Set up for roleplay; ^c (Creative): Build what you like with no gathering: a sandbox; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events when wipe day arrives?
Averaged over recent wipes, the crowd reached 6 at its busiest. 36 hours after the latest wipe, the crowd peaked.
The wipe timetable for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: what does it show?
The force wipe is the only wipe for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 26 days 15 hours old. A monthly wipe schedule is published in its tags.
Joining the server
How does one connect to №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 208.52.153.33:28049. A website is listed for the server: https://d2s.tebex.io/.