At press time 11,637 servers32,155 players71 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,592

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online 208.52.153.33:28099 checked 9m ago

№[6] D2S Apocalypse 2X-10X PvE Night Zombies is a Rust server. At the last count it had 1 players of a possible 60; over the past week it averaged 0, with a peak of 4. It stands at No. 4,592 of the ranked servers, the top 21%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, vanilla, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

§ 2Performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

The rhythm
Wipe-day peak8

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 14h
Thu 3 Dec, 19:00 FW35d 14h

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

D2S: Apocalypse PvE Survive the chaos. Own the apocalypse. PvE that feels like PvP. Monument Bosses: 5000 HP • 500 RP Night Reapers: Attack bases after dark. Day Scavengers: Avoid fights unless you want trouble. Advanced Crafting & Triggerable Events. RP Skills: Gather 2x–10x • Mon/Wed x3 • Tue/Thu x2 Build smart. Fight harder. Survive longer.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 AQRUX RUST BUILD | CREATIVE | SANDBOX5/100 EU · groups of 8+ · monthly · 24 on average
  2. 2 Art of Rust - Official dedicated art server9/100 groups of 20+ · monthly · 8 on average
  3. 3 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade6/200 NA · groups of 100+ · monthly · 7 on average
  4. 4 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire4/50 EU · groups of 16+ · monthly · 6 on average
  5. 5 AlexRust X2 WIPE 23.102/100 EU · groups of 30+ · 2x · weekly · 5 on average
  6. 6 UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA2/40 EU · groups of 8+ · monthly · 3 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for №[6] D2S Apocalypse 2X-10X PvE Night Zombies: which one?

Rust network protocol 2635 and build 168909 on Linux is what №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs. To join, your game must be on the same protocol; Steam handles the update.

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies up, and how steady is its uptime?

The records show №[6] D2S Apocalypse 2X-10X PvE Night Zombies online at the time of this check. Of note: the reported uptime places the last restart about 15 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

How does №[6] D2S Apocalypse 2X-10X PvE Night Zombies perform?

Server fps averaged 30 over the last 48 hours; the low was 30. The entity count reached 99,796: buildings, deployables and all else in the world. Of note: memory use reached 3,745 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies operate from?

No region is published by №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Rust Server Stats records the stated location of a server, not the location of the machine. At 208.52.153.33:28099 stands the address.

The rules and map

What map does №[6] D2S Apocalypse 2X-10X PvE Night Zombies put players on?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies runs a procedural map, generated by the game, of size 4,000 with seed 1043041674. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does №[6] D2S Apocalypse 2X-10X PvE Night Zombies set down in the way of rules and settings?

A rate of 2x for gathering is what the name of №[6] D2S Apocalypse 2X-10X PvE Night Zombies states. Groups are capped at 8 players, the standard default. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The record for №[6] D2S Apocalypse 2X-10X PvE Night Zombies shows 1 players, against a capacity of 60. The seven-day record: an average of 0 players and a peak of 4. At 05:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies sit in the rankings?

On player hours over seven days №[6] D2S Apocalypse 2X-10X PvE Night Zombies ranks #4,592, inside the top 21% of all ranked servers.

Tags, lists

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include №[6] D2S Apocalypse 2X-10X PvE Night Zombies: 2x Rust servers, Modded Rust servers, Rust server stats: build servers, Rust creative servers, Rust roleplay servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

The tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies: what do they signify?

The game's server browser reads the tags №[6] D2S Apocalypse 2X-10X PvE Night Zombies publishes: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): Slot count: 60; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): This one is for roleplay; ^c (Creative): No gathering; build freely, sandbox style; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on №[6] D2S Apocalypse 2X-10X PvE Night Zombies: what should be expected?

Across its recent wipes, the busiest point averaged 8 players. 23 hours after the latest wipe, the crowd peaked.

On what schedule does №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipe?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 27 days 9 hours. Its tags carry a monthly wipe schedule.

Connection

Which steps join №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

To connect, open the console with F1 in Rust and enter client.connect 208.52.153.33:28099. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://d2s.tebex.io/.

§ 9Key to the tagswhat each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players Slot count: 60.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^r
Roleplay This one is for roleplay.
^c
Creative No gathering; build freely, sandbox style.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.