At press time 11,889 servers101,018 players400 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,327

[GNG] Development Server | Staging & Plugin Testing

Online 208.73.203.30:7781 checked 9m ago

[GNG] Development Server | Staging & Plugin Testing is a Rust server. At the last count it had 0 players of a possible 2. It stands at No. 15,327 of the ranked servers, the top 69%. It last wiped 28d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak3

players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:35 UTC28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to the Great North Gaming Development Server! This server runs unreleased Rust staging builds and active plugin experiments. Expect instability, frequent restarts, wipes, unfinished features, and unexpected behavior. You are welcome to play, explore, and enjoy the development process with us—just remember that nothing here should be considered permanent. Great North Gaming: https://www.greatnorthgaming.com Plugins by GNGGOD: https://codefling.com/fortis_atheos

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit157/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10191/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1097/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10229/700 EU · groups of 16+ · monthly · 88 on average
  6. 6 RustSpain.com | EU Main346/350 EU · groups of 12+ · weekly · 84 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is [GNG] Development Server | Staging & Plugin Testing on?

Rust network protocol 2634 and build 166406 on Windows is what [GNG] Development Server | Staging & Plugin Testing runs. To join, your game must be on the same protocol; Steam handles the update.

Is [GNG] Development Server | Staging & Plugin Testing up, and how steady is its uptime?

Online: [GNG] Development Server | Staging & Plugin Testing is up as of the latest refresh. The uptime it reports puts the last restart at about 10 days 4 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of [GNG] Development Server | Staging & Plugin Testing like?

The records show an average of 205 server fps over 48 hours, never below 186. Of note: 47,230 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,350 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does [GNG] Development Server | Staging & Plugin Testing operate from?

No region is published by [GNG] Development Server | Staging & Plugin Testing. Rust Server Stats records the stated location of a server, not the location of the machine. At 208.73.203.30:7781 stands the address.

Rules, settings, map

What map is in use on [GNG] Development Server | Staging & Plugin Testing?

[GNG] Development Server | Staging & Plugin Testing runs a procedural map, generated by the game, of size 3,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps.

What does [GNG] Development Server | Staging & Plugin Testing set down in the way of rules and settings?

No gather rate appears in the name of [GNG] Development Server | Staging & Plugin Testing. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

What population does [GNG] Development Server | Staging & Plugin Testing carry?

At the latest count [GNG] Development Server | Staging & Plugin Testing has 0 players, with 2 slots in total. Averaged over the last seven days, the population is 0 players.

Where does [GNG] Development Server | Staging & Plugin Testing sit in the rankings?

The seven-day player-hour table places [GNG] Development Server | Staging & Plugin Testing at #15,327, within the top 69% of ranked servers.

Tags, lists

Where does [GNG] Development Server | Staging & Plugin Testing appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [GNG] Development Server | Staging & Plugin Testing: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on [GNG] Development Server | Staging & Plugin Testing: what do they signify?

The game's server browser reads the tags [GNG] Development Server | Staging & Plugin Testing publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166406 (Build): Build 166406; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on [GNG] Development Server | Staging & Plugin Testing: what should be expected?

The average peak across recent wipes was 3 players. 11 hours into the latest wipe the crowd reached its peak.

On what schedule does [GNG] Development Server | Staging & Plugin Testing wipe?

[GNG] Development Server | Staging & Plugin Testing's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 28 days 22 hours old.

Joining the server

Which steps join [GNG] Development Server | Staging & Plugin Testing?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 208.73.203.30:7781. A website is listed for the server: https://www.greatnorthgaming.com.

§ 9Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166406
Build Build 166406.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.