At press time 11,617 servers35,735 players74 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,341

Chris Rust Server | ScalaCube

Offline 209.192.185.201:2065 checked 1d ago

Chris Rust Server | ScalaCube is a Rust server. It was offline at the last count. It stands at No. 15,341 of the ranked servers, the top 69%. It last wiped 19d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123407:0011:0015:0018:0022:0002:00

Hourly average and peak, UTC.

§ 2Performance

02040608007:0011:0015:0018:0022:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap21.3 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC19d ago 1 – running 0
Fri 18 Sep, 12:32 UTC40d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit65/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1094/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1033/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Chris Rust Server | ScalaCube: which one?

Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube runs. To join, your game must be on the same protocol; Steam handles the update.

Is Chris Rust Server | ScalaCube up, and how steady is its uptime?

Chris Rust Server | ScalaCube shows offline as of the latest refresh, last seen 28 hours ago. The uptime it reports puts the last restart at about 18 days 7 hours ago. The records show 88% uptime over the last 7 full days: 147 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

How does Chris Rust Server | ScalaCube perform?

Server fps averaged 66 over the last 48 hours; the low was 39. The entity count reached 107,455: buildings, deployables and all else in the world. The memory peak was 9,997 MB. What players feel as lag: fps running low and entities climbing.

What is the location of Chris Rust Server | ScalaCube?

No region is published by Chris Rust Server | ScalaCube. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 209.192.185.201:2065 stands the address.

The rules and map

What map does Chris Rust Server | ScalaCube put players on?

Chris Rust Server | ScalaCube runs a procedural map, generated by the game, of size 4,250 with seed 8471923. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Chris Rust Server | ScalaCube run?

No gather rate appears in the name of Chris Rust Server | ScalaCube. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

How full does Chris Rust Server | ScalaCube get?

No answer from Chris Rust Server | ScalaCube at the latest refresh; it was last seen 28 hours ago. Across the last seven days the mean population stands at 0.

What position does Chris Rust Server | ScalaCube hold among Rust servers?

Ranked by player hours over the last seven days, Chris Rust Server | ScalaCube stands at #15,341, in the top 69% overall.

The tags and lists

Chris Rust Server | ScalaCube sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Chris Rust Server | ScalaCube is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Chris Rust Server | ScalaCube be read?

The game's server browser reads the tags Chris Rust Server | ScalaCube publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on Chris Rust Server | ScalaCube: what should be expected?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

When does Chris Rust Server | ScalaCube wipe?

Too few wipes of Chris Rust Server | ScalaCube are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 19 days 12 hours.

How to join

How does one connect to Chris Rust Server | ScalaCube?

To connect, open the console with F1 in Rust and enter client.connect 209.192.185.201:2065. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp150
Max players The server holds 150 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.