An entry in the registerNo. 15,123
test
Offline 209.198.153.29:20000 checked 12d ago
test is a Rust server. It was offline at the last count. It stands at No. 15,123 of the ranked servers, the top 70%. It last wiped 26d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|523/525 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long385/450 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|48/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main51/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday54/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium161/200 EU · groups of 12+ · biweekly · 241 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for test: which one?
The server test is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on test, and is it up?
The records show test offline, last answering 12 days 14 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 16 October 2026.
Where does test operate from?
No region appears for test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 209.198.153.29:20000 — that is the address.
The rules and map
What map is in use on test?
test plays on a map the game generates, procedural in kind.
What settings and rules does test run?
The name of test states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Population
What are the player numbers on test?
test is offline at present; the last response came 12 days 14 hours ago.
Against other Rust servers, how is test ranked?
The seven-day player-hour table places test at #15,123, within the top 70% of ranked servers.
Tag and list record
test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on test: what do they signify?
The game's server browser reads the tags test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for test: what does it show?
Too few wipes of test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 18 hours ago.
Connection
How does one connect to test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 209.198.153.29:20000.