At press time 11,780 servers77,467 players241 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,891

private-homelab

Offline 211.230.217.86:28015 checked 20d ago

private-homelab is a Rust server. It was offline at the last count. It stands at No. 15,891 of the ranked servers, the top 72%. It last wiped 20d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:29 UTC20d ago 0 – running 0
Thu 8 Oct, 23:40 UTC20d ago 0 – 0.4 days 0
Thu 8 Oct, 06:44 UTC21d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit37/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1075/225 EU · groups of 16+ · weekly · 120 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1030/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1083/700 EU · groups of 16+ · monthly · 92 on average
  6. 6 RustSpain.com | EU Main302/310 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for private-homelab: which one?

Rust network protocol 2634 and build 167231 on Linux is what private-homelab runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is private-homelab up, and how steady is its uptime?

private-homelab shows offline as of the latest refresh, last seen 20 days 13 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Where does private-homelab operate from?

The server publishes no region: private-homelab. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 211.230.217.86:28015 stands the address.

Settings and map

What map does private-homelab put players on?

Generation by the game gives private-homelab its procedural map.

The rules and settings of private-homelab: what are they?

The name of private-homelab states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Population

How full does private-homelab get?

No answer from private-homelab at the latest refresh; it was last seen 20 days 13 hours ago.

Where does private-homelab sit in the rankings?

On player hours over seven days private-homelab ranks #15,891, inside the top 72% of all ranked servers.

The tags and lists

Where does private-homelab appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include private-homelab: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on private-homelab?

gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167231 (Build): Build 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags private-homelab publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on private-homelab when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.

When does private-homelab wipe?

No next wipe can be predicted for private-homelab, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 20 days 14 hours old.

How to join

What is the way to join private-homelab?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 211.230.217.86:28015.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167231
Build Build 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.