An entry in the registerNo. 15,891
private-homelab
Offline 211.230.217.86:28015 checked 20d ago
private-homelab is a Rust server. It was offline at the last count. It stands at No. 15,891 of the ranked servers, the top 72%. It last wiped 20d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:29 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 23:40 UTC20d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 06:44 UTC21d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit37/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1075/225 EU · groups of 16+ · weekly · 120 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1030/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1083/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main302/310 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for private-homelab: which one?
Rust network protocol 2634 and build 167231 on Linux is what private-homelab runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is private-homelab up, and how steady is its uptime?
private-homelab shows offline as of the latest refresh, last seen 20 days 13 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Where does private-homelab operate from?
The server publishes no region: private-homelab. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 211.230.217.86:28015 stands the address.
Settings and map
What map does private-homelab put players on?
Generation by the game gives private-homelab its procedural map.
The rules and settings of private-homelab: what are they?
The name of private-homelab states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Population
How full does private-homelab get?
No answer from private-homelab at the latest refresh; it was last seen 20 days 13 hours ago.
Where does private-homelab sit in the rankings?
On player hours over seven days private-homelab ranks #15,891, inside the top 72% of all ranked servers.
The tags and lists
Where does private-homelab appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include private-homelab: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on private-homelab?
gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167231 (Build): Build 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags private-homelab publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on private-homelab when wipe day arrives?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.
When does private-homelab wipe?
No next wipe can be predicted for private-homelab, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 20 days 14 hours old.
How to join
What is the way to join private-homelab?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 211.230.217.86:28015.