At press time 11,659 servers48,364 players117 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,398

MonkeyCode Test Server

Offline 212.107.29.67:28015 checked 40d ago

MonkeyCode Test Server is a Rust server. It was offline at the last count. It stands at No. 15,398 of the ranked servers. It last wiped 55d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit109/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10167/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1050/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1025/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for MonkeyCode Test Server: which one?

The server MonkeyCode Test Server is on Rust network protocol 2633 and build 162929, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is MonkeyCode Test Server up, and how steady is its uptime?

MonkeyCode Test Server shows offline as of the latest refresh, last seen 40 days 20 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 17 September 2026.

Where does MonkeyCode Test Server operate from?

No region is published by MonkeyCode Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 212.107.29.67:28015 stands the address.

Rules, settings, map

What map does MonkeyCode Test Server put players on?

MonkeyCode Test Server plays on a map the game generates, procedural in kind.

The rules and settings of MonkeyCode Test Server: what are they?

Nothing in the name of MonkeyCode Test Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on MonkeyCode Test Server?

MonkeyCode Test Server is offline at present; the last response came 40 days 20 hours ago.

Against other Rust servers, how is MonkeyCode Test Server ranked?

The seven-day player-hour table places MonkeyCode Test Server at #15,398, within the top – of ranked servers.

The tags and lists

MonkeyCode Test Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists MonkeyCode Test Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on MonkeyCode Test Server?

These tags are MonkeyCode Test Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

The wipe timetable for MonkeyCode Test Server: what does it show?

MonkeyCode Test Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 55 days 7 hours.

Connection

Which steps join MonkeyCode Test Server?

To connect, open the console with F1 in Rust and enter client.connect 212.107.29.67:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp10
Max players 10 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs162929
Build The build number is 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.