At press time 11,753 servers67,907 players209 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,234

Pelican Test

Offline 212.247.125.89:27015 checked 15d ago

Pelican Test is a Rust server. It was offline at the last count. It stands at No. 14,234 of the ranked servers, the top 66%. It last wiped 15d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct18 Oct19 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1019/700 EU · groups of 16+ · monthly · 96 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1051/700 EU · groups of 16+ · monthly · 93 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1010/1000 EU · groups of 16+ · monthly · 84 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1048/1000 EU · groups of 16+ · monthly · 78 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.1084/1000 EU · groups of 16+ · monthly · 75 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10169/1000 EU · groups of 16+ · monthly · 72 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Pelican Test: which one?

Rust network protocol 2634 and build 167781 on Linux is what Pelican Test runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Pelican Test up, and how steady is its uptime?

The records show Pelican Test offline, last answering 15 days 22 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 14 October 2026.

What is the location of Pelican Test?

No region is published by Pelican Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 212.247.125.89:27015 stands the address.

Rules, settings, map

What map does Pelican Test put players on?

Generation by the game gives Pelican Test its procedural map.

The rules and settings of Pelican Test: what are they?

The name of Pelican Test states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on Pelican Test?

The last sighting of Pelican Test was 15 days 22 hours ago, and it is offline now.

What position does Pelican Test hold among Rust servers?

On player hours over seven days Pelican Test ranks #14,234, inside the top 66% of all ranked servers.

The tags and lists

Pelican Test sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Pelican Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Pelican Test: what do they signify?

gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Pelican Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

The wipe timetable for Pelican Test: what does it show?

The estimate for Pelican Test's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 15 days 23 hours. The tags list wipes as monthly.

Connection

What is the way to join Pelican Test?

To connect, open the console with F1 in Rust and enter client.connect 212.247.125.89:27015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Game build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.