An entry in the registerNo. 13,224
TroubleChute
Offline 212.3.128.35:28015 checked 37d ago
TroubleChute is a Rust server. It was offline at the last count. It stands at No. 13,224 of the ranked servers. It last wiped 51d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit170/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10125/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1052/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for TroubleChute: which one?
Rust network protocol 2633 and build 164530 on Windows is what TroubleChute runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is TroubleChute, and is it online now?
Offline at present: TroubleChute, last seen 37 days 17 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 20 September 2026.
What is the location of TroubleChute?
The server publishes no region: TroubleChute. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 212.3.128.35:28015 — that is the address.
Settings and map
What map does TroubleChute put players on?
TroubleChute plays on a map the game generates, procedural in kind.
What settings and rules does TroubleChute run?
The name of TroubleChute states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Player record
How full does TroubleChute get?
No answer from TroubleChute at the latest refresh; it was last seen 37 days 17 hours ago.
Where does TroubleChute sit in the rankings?
Ranked by player hours over the last seven days, TroubleChute stands at #13,224, in the top – overall.
Tag and list record
TroubleChute sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TroubleChute is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on TroubleChute be read?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for TroubleChute: what does it show?
TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 51 days 17 hours old.
How to join
What is the way to join TroubleChute?
To connect, open the console with F1 in Rust and enter client.connect 212.3.128.35:28015. The Launch Rust and join button on this page does the same through Steam.