An entry in the registerNo. 15,941
TroubleChute
Offline 212.3.130.143:28015 checked 23d ago
TroubleChute is a Rust server. It was offline at the last count. It stands at No. 15,941 of the ranked servers, the top 71%. It last wiped 26d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:01 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit171/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1081/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main351/350 EU · groups of 12+ · weekly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10249/700 EU · groups of 16+ · monthly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is TroubleChute on?
The server TroubleChute is on Rust network protocol 2634 and build 166586, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is TroubleChute, and is it online now?
TroubleChute shows offline as of the latest refresh, last seen 23 days 18 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 2 October 2026.
What is the location of TroubleChute?
No region is published by TroubleChute. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 212.3.130.143:28015 — that is the address.
Rules, settings, map
The map for TroubleChute: which one is it?
Generation by the game gives TroubleChute its procedural map.
What does TroubleChute set down in the way of rules and settings?
The name of TroubleChute states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
What population does TroubleChute carry?
No answer from TroubleChute at the latest refresh; it was last seen 23 days 18 hours ago.
Against other Rust servers, how is TroubleChute ranked?
On player hours over seven days TroubleChute ranks #15,941, inside the top 71% of all ranked servers.
Tag and list record
Where does TroubleChute appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include TroubleChute: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on TroubleChute be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon — that is the set of tags TroubleChute publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What is the shape of wipe day on TroubleChute?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked.
On what schedule does TroubleChute wipe?
Too few wipes of TroubleChute are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 26 days 20 hours old.
How to join
Which steps join TroubleChute?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 212.3.130.143:28015.