At press time 11,802 servers85,272 players170 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,751

TroubleChute

Offline 212.3.159.147:28015 checked 3d ago

TroubleChute is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 13,751 of the ranked servers, the top 62%. It last wiped 25d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit201/500 no group limit · 156 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10180/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10114/700 EU · groups of 16+ · monthly · 89 on average
  5. 5 RustSpain.com | EU Main20/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1046/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does TroubleChute operate?

Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is TroubleChute, and is it online now?

TroubleChute shows offline as of the latest refresh, last seen 3 days 17 hours ago. The records show 0% uptime over the last 3 full days: 0 of 72 hours up. The first sighting at Rust Server Stats was on 24 October 2026.

In which location does TroubleChute sit?

No region appears for TroubleChute. Rust Server Stats records the stated location of a server, not the location of the machine. At 212.3.159.147:28015 stands the address.

Rules, settings, map

The map for TroubleChute: which one is it?

Generation by the game gives TroubleChute its procedural map.

The rules and settings of TroubleChute: what are they?

Nothing in the name of TroubleChute gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.

Player record

How full does TroubleChute get?

The last sighting of TroubleChute was 3 days 17 hours ago, and it is offline now. Over seven days the mean is 1 players, with a peak of 1.

Where does TroubleChute sit in the rankings?

The seven-day player-hour table places TroubleChute at #13,751, within the top 62% of ranked servers.

Tag and list record

TroubleChute sits in which Rust Server Stats lists and filters?

On Rust Server Stats, TroubleChute is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on TroubleChute?

The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

The wipe timetable for TroubleChute: what does it show?

TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 25 days 20 hours ago.

Connection

How does one connect to TroubleChute?

To connect, open the console with F1 in Rust and enter client.connect 212.3.159.147:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.