At press time 11,701 servers42,340 players101 fresh wipes Revised every five minutes
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An entry in the registerNo. 3,143

DeadZone Vanilla | Monthly | EU | LARGE

Online EU 212.4.138.244:28041 checked 9m ago

DeadZone Vanilla | Monthly | EU | LARGE is a Rust server in Europe. At the last count it had 1 players of a possible 100; over the past week it averaged 1, with a peak of 7. It stands at No. 3,143 of the ranked servers, the top 14%, and No. 1171 in Europe. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

§ 2Performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 17h
Thu 3 Dec, 19:00 FW35d 17h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

In the ashes of chaos, only the ruthless survive. Welcome to DeadZone. • Max Group: 6 • Active Staff • 2x Gather Rates • Loot Vanilla drop tables • Vanilla Crafting & Smelting Speed • BP Clan Sharing • Automatic Auth Sharing | Tool Cupboards | Code Locks | AutoTurrets • Extended WB Range • Bgrade • Teleports & Homes • Player Trading

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1026/700 EU · groups of 16+ · monthly · 92 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1069/700 EU · groups of 16+ · monthly · 78 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1030/1000 EU · groups of 16+ · monthly · 70 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.101/1000 EU · groups of 16+ · monthly · 67 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10106/1000 EU · groups of 16+ · monthly · 63 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does DeadZone Vanilla | Monthly | EU | LARGE operate?

The server DeadZone Vanilla | Monthly | EU | LARGE is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is DeadZone Vanilla | Monthly | EU | LARGE up, and how steady is its uptime?

Online: DeadZone Vanilla | Monthly | EU | LARGE is up as of the latest refresh. A restart came about 21 hours ago, by the server's own uptime figure. Of note: 155 of 168 hours up in the last 7 full days, or 92% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does DeadZone Vanilla | Monthly | EU | LARGE hold a steady frame?

The records show an average of 50 server fps over 48 hours, never below 49. Buildings, deployables and the rest brought the entity count to a high of 115,412. Of note: memory use reached 4,013 MB. What players feel as lag: fps running low and entities climbing.

Where does DeadZone Vanilla | Monthly | EU | LARGE operate from?

The EU tag places DeadZone Vanilla | Monthly | EU | LARGE in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 212.4.138.244:28041 — that is the address.

Settings and map

The map for DeadZone Vanilla | Monthly | EU | LARGE: which one is it?

DeadZone Vanilla | Monthly | EU | LARGE runs a procedural map, generated by the game, of size 4,250 with seed 2026. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does DeadZone Vanilla | Monthly | EU | LARGE run?

The name of DeadZone Vanilla | Monthly | EU | LARGE states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on DeadZone Vanilla | Monthly | EU | LARGE?

1 players are on DeadZone Vanilla | Monthly | EU | LARGE at present; the slot count is 100. Averaged across seven days, 1 players; the peak reached 7. The busiest hour of the last 48 was 19:00 UTC, averaging 2 players.

Against other Rust servers, how is DeadZone Vanilla | Monthly | EU | LARGE ranked?

The player-hour table over seven days puts DeadZone Vanilla | Monthly | EU | LARGE at #3,143, and #1,171 for Europe, within the top 14% of all ranked servers.

The tags and lists

Where does DeadZone Vanilla | Monthly | EU | LARGE appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists DeadZone Vanilla | Monthly | EU | LARGE fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on DeadZone Vanilla | Monthly | EU | LARGE?

These tags are DeadZone Vanilla | Monthly | EU | LARGE's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on DeadZone Vanilla | Monthly | EU | LARGE: what should be expected?

Across its recent wipes, the busiest point averaged 3 players. 41 hours after the latest wipe, the crowd peaked.

The wipe timetable for DeadZone Vanilla | Monthly | EU | LARGE: what does it show?

Once a month, with the force wipe, DeadZone Vanilla | Monthly | EU | LARGE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 27 days 6 hours ago. A monthly wipe schedule is published in its tags.

How to join

What is the way to join DeadZone Vanilla | Monthly | EU | LARGE?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 212.4.138.244:28041. The server's website is recorded as https://dzrust.eu/.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.