An entry in the registerNo. 7,938
CrazyRust Test Server
Online 212.73.137.6:28017 checked 10m ago
CrazyRust Test Server is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 1. It stands at No. 7,938 of the ranked servers, the top 36%. It last wiped 11h ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:46 UTC11h ago | – | – | running | 0 |
| Wed 28 Oct, 19:49 UTC23h ago | – | – | – | 0 |
| Tue 20 Oct, 20:33 UTC8d ago | 2 | halved by day 2 | 8 days | 0 |
| Tue 20 Oct, 13:00 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 05:18 UTC9d ago | 1 | – | 0.3 days | 1 |
| Mon 19 Oct, 07:31 UTC10d ago | 1 | – | 0.9 days | 0 |
| Sun 18 Oct, 05:45 UTC11d ago | 1 | – | 1.1 days | 0 |
| Sat 17 Oct, 09:36 UTC12d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 17:40 UTC14d ago | 1 | – | 1.7 days | 0 |
| Thu 15 Oct, 02:34 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 09:46 UTC15d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 21:38 UTC15d ago | 1 | – | 0.5 days | 0 |
| Tue 13 Oct, 11:42 UTC16d ago | 1 | – | 0.4 days | 0 |
| Tue 13 Oct, 04:35 UTC16d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 22:06 UTC16d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 2 | – | 1 days | 0 |
| Tue 6 Oct, 09:08 UTC23d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC30d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 14:50 UTC31d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit103/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10155/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1063/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10195/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is CrazyRust Test Server on?
The server CrazyRust Test Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on CrazyRust Test Server, and is it up?
CrazyRust Test Server currently answers as online. Of note: the reported uptime places the last restart about 10 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of CrazyRust Test Server like?
Server fps averaged 240 over the last 48 hours; the low was 230. Buildings, deployables and the rest brought the entity count to a high of 11,020. Of note: memory use reached 2,238 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does CrazyRust Test Server operate from?
No region is published by CrazyRust Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 212.73.137.6:28017 — that is the address.
Settings and map
What map does CrazyRust Test Server put players on?
CrazyRust Test Server runs a procedural map, generated by the game, of size 4,000 with seed 671800176. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
What settings and rules does CrazyRust Test Server run?
No gather rate appears in the name of CrazyRust Test Server. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Population
How full does CrazyRust Test Server get?
The record for CrazyRust Test Server shows 0 players, against a capacity of 40. Averaged across seven days, 0 players; the peak reached 1. Of the last 48 hours, 20:00 UTC drew the highest average: 1 players.
What position does CrazyRust Test Server hold among Rust servers?
The seven-day player-hour table places CrazyRust Test Server at #7,938, within the top 36% of ranked servers.
Tags, lists
Where does CrazyRust Test Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists CrazyRust Test Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings attach to the tags on CrazyRust Test Server?
The game's server browser reads the tags CrazyRust Test Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What happens on CrazyRust Test Server when wipe day arrives?
The average peak across recent wipes was 2 players. 40 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.
The wipe timetable for CrazyRust Test Server: what does it show?
Wipes on CrazyRust Test Server follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 11 hours.
Joining the server
What is the way to join CrazyRust Test Server?
To connect, open the console with F1 in Rust and enter client.connect 212.73.137.6:28017. The Launch Rust and join button on this page does the same through Steam. https://srkhost.eu/ carries the server's website.