An entry in the registerNo. 14,818
Raiders of the Deep
Online 213.133.102.113:28035 checked 10m ago
Raiders of the Deep is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 2. It stands at No. 14,818 of the ranked servers, the top 67%. It last wiped 27d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 19:55 UTC38d ago | 2 | held half | 10.9 days | 1 |
| Sat 19 Sep, 17:10 UTC39d ago | 4 | – | 1.1 days | 1 |
| Thu 17 Sep, 17:45 UTC41d ago | 3 | held half | 2 days | 2 |
| Wed 16 Sep, 18:38 UTC42d ago | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Welcome to the Raiders of the Deep !!! Dive into the depths of Waterworld! UpKeep50% No BP Wipe Build floating or underwater bases, explore hidden domes, and raid from the ocean surface to the deep sea. With custom plugins like Barges, WaterBases, and CraftMenu by David, players can craft powerful items, rare weapons, and even boats — all directly from the menu. Features Custom Map Monothaki BetterLoot, BetterNPC, and custom HUD system 60 tickrate on high-end dedicated hardware Active admin monitoring via RustAdmin Friendly community — no pay-to-win Build. Raid. Survive. Become one of the true Raiders of Deep. This server is an official part of the DauerDrauf Community, created and hosted by DauerDrauf. It’s not a separate or independent project – all DauerDrauf servers belong to one unified community built around quality, creativity, and fair play.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit151/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 8Questions answeredfrom the figures in this entry
Server record
On which Rust version does Raiders of the Deep operate?
Rust network protocol 2635 and build 168909 on Linux is what Raiders of the Deep runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Raiders of the Deep up, and how steady is its uptime?
Online: Raiders of the Deep is up as of the latest refresh. A restart came about 3 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.
What is the performance of Raiders of the Deep like?
For the last 48 hours the average was 214 server fps, with a low of 165. Buildings, deployables and the rest brought the entity count to a high of 25,291. The memory peak was 2,908 MB. What players feel as lag: fps running low and entities climbing.
What is the location of Raiders of the Deep?
No region appears for Raiders of the Deep. Rust Server Stats records the stated location of a server, not the location of the machine. At 213.133.102.113:28035 stands the address.
The rules and map
What map does Raiders of the Deep put players on?
Raiders of the Deep runs a custom map of size 3,000. Its map file is published, so it can be downloaded from this page.
What does Raiders of the Deep set down in the way of rules and settings?
No gather rate appears in the name of Raiders of the Deep. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Player record
How full does Raiders of the Deep get?
0 players are on Raiders of the Deep at present; the slot count is 40. Over seven days the mean is 0 players, with a peak of 2.
Against other Rust servers, how is Raiders of the Deep ranked?
The seven-day player-hour table places Raiders of the Deep at #14,818, within the top 67% of ranked servers.
Tag and list record
Where does Raiders of the Deep appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Raiders of the Deep fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Raiders of the Deep?
gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust — that is the set of tags Raiders of the Deep publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
Wipe day on Raiders of the Deep: what should be expected?
Across its recent wipes, the busiest point averaged 2 players. 22 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
The wipe timetable for Raiders of the Deep: what does it show?
Wipes on Raiders of the Deep follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 27 days 17 hours old.
How to join
What is the way to join Raiders of the Deep?
To connect, open the console with F1 in Rust and enter client.connect 213.133.102.113:28035. The Launch Rust and join button on this page does the same through Steam. https://dauerdrauf.com/ carries the server's website.