An entry in the registerNo. 15,917
DyingManRust
Offline 213.166.84.23:28080 checked 26d ago
DyingManRust is a Rust server. It was offline at the last count. It stands at No. 15,917 of the ranked servers, the top 69%. It last wiped 102d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit174/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10134/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1054/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does DyingManRust operate?
The server DyingManRust is on Rust network protocol 2631 and build 158240, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is DyingManRust up, and how steady is its uptime?
The records show DyingManRust offline, last answering 26 days 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 15 September 2026.
What is the location of DyingManRust?
No region appears for DyingManRust. Rust Server Stats records the stated location of a server, not the location of the machine. 213.166.84.23:28080 — that is the address.
Settings and map
The map for DyingManRust: which one is it?
DyingManRust runs a procedural map, generated by the game, of size 2,000 with seed 481981. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of DyingManRust: what are they?
The name of DyingManRust states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on DyingManRust?
The last sighting of DyingManRust was 26 days 3 hours ago, and it is offline now.
Against other Rust servers, how is DyingManRust ranked?
The seven-day player-hour table places DyingManRust at #15,917, within the top 69% of ranked servers.
Tag and list record
Where does DyingManRust appear among the Rust Server Stats lists and filters?
On Rust Server Stats, DyingManRust is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on DyingManRust be read?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2631 (Protocol): Join only on protocol 2631; other versions cannot connect; cs158240 (Build): The build number is 158240; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags DyingManRust publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does DyingManRust wipe?
Too few wipes of DyingManRust are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 102 days 17 hours old.
Connection
What is the way to join DyingManRust?
To connect, open the console with F1 in Rust and enter client.connect 213.166.84.23:28080. The Launch Rust and join button on this page does the same through Steam.