An entry in the registerNo. 11,458
Combat Local - Carbon Dev
Offline 213.182.203.86:28015 checked 5d ago
Combat Local - Carbon Dev is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 11,458 of the ranked servers, the top 51%. It last wiped 5d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit29/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 120 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1015/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1052/700 EU · groups of 16+ · monthly · 93 on average
- 6 RustSpain.com | EU Main221/260 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Combat Local - Carbon Dev: which one?
Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Combat Local - Carbon Dev, and is it online now?
The records show Combat Local - Carbon Dev offline, last answering 5 days 1 hours ago. In the last 5 full days it was up for 0 of 120 hours, 0% of the time. The first sighting at Rust Server Stats was on 24 October 2026.
Where does Combat Local - Carbon Dev operate from?
No region appears for Combat Local - Carbon Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 213.182.203.86:28015 — that is the address.
Rules, settings, map
What settings and rules does Combat Local - Carbon Dev run?
No gather rate appears in the name of Combat Local - Carbon Dev. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on Combat Local - Carbon Dev?
Combat Local - Carbon Dev is offline at present; the last response came 5 days 1 hours ago. Averaged across seven days, 1 players; the peak reached 1.
What position does Combat Local - Carbon Dev hold among Rust servers?
Ranked by player hours over the last seven days, Combat Local - Carbon Dev stands at #11,458, in the top 51% overall.
Tag and list record
Combat Local - Carbon Dev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Combat Local - Carbon Dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should the tags on Combat Local - Carbon Dev be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Combat Local - Carbon Dev publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
When does Combat Local - Carbon Dev wipe?
The record of Combat Local - Carbon Dev holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days 12 hours ago.
Connection
Which steps join Combat Local - Carbon Dev?
To connect, open the console with F1 in Rust and enter client.connect 213.182.203.86:28015. The Launch Rust and join button on this page does the same through Steam.