At press time 11,826 servers80,135 players265 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,966

4Netplayers Rust Server MN

Offline 213.202.205.29:24000 checked 23d ago

4Netplayers Rust Server MN is a Rust server. It was offline at the last count. It stands at No. 15,966 of the ranked servers, the top 71%. It last wiped 27d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:35 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|562/625 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long423/450 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|154/250 EU · groups of 12+ · weekly · 290 on average
  4. 4 Rustafied.com - EU Friday53/100 EU · groups of 16+ · weekly · 275 on average
  5. 5 Rustoria.co - EU Main184/250 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium333/225 EU · groups of 12+ · biweekly · 236 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does 4Netplayers Rust Server MN operate?

The server 4Netplayers Rust Server MN is on Rust network protocol 2634 and build 166494, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is 4Netplayers Rust Server MN up, and how steady is its uptime?

4Netplayers Rust Server MN shows offline as of the latest refresh, last seen 23 days 20 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

In which location does 4Netplayers Rust Server MN sit?

The server publishes no region: 4Netplayers Rust Server MN. Rust Server Stats records the stated location of a server, not the location of the machine. 213.202.205.29:24000 — that is the address.

Settings and map

What map is in use on 4Netplayers Rust Server MN?

4Netplayers Rust Server MN runs a procedural map, generated by the game, of size 6,000 with seed 1234567890. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does 4Netplayers Rust Server MN run?

Nothing in the name of 4Netplayers Rust Server MN gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on 4Netplayers Rust Server MN?

4Netplayers Rust Server MN is offline at present; the last response came 23 days 20 hours ago.

Against other Rust servers, how is 4Netplayers Rust Server MN ranked?

Ranked by player hours over the last seven days, 4Netplayers Rust Server MN stands at #15,966, in the top 71% overall.

Tag and list record

4Netplayers Rust Server MN sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists 4Netplayers Rust Server MN fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on 4Netplayers Rust Server MN?

The game's server browser reads the tags 4Netplayers Rust Server MN publishes: gmvanilla (Game mode): The vanilla survival mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on 4Netplayers Rust Server MN when wipe day arrives?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

When does 4Netplayers Rust Server MN wipe?

4Netplayers Rust Server MN's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 27 days 10 hours.

Connection

Which steps join 4Netplayers Rust Server MN?

To connect, open the console with F1 in Rust and enter client.connect 213.202.205.29:24000. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The vanilla survival mode.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166494
Build The build number is 166494.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.