An entry in the registerNo. 6,198
4Netplayers Rust Server
Online 213.202.205.35:21200 checked 9m ago
4Netplayers Rust Server is a Rust server. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 1. It stands at No. 6,198 of the ranked servers, the top 28%. It last wiped 4d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit80/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10121/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1041/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1014/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for 4Netplayers Rust Server: which one?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is 4Netplayers Rust Server, and is it online now?
4Netplayers Rust Server currently answers as online. A restart came about 22 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 4 full days: 95 of 96 hours up. Its earliest entry at Rust Server Stats is dated 24 October 2026.
Does 4Netplayers Rust Server hold a steady frame?
The records show an average of 30 server fps over 48 hours, never below 26. Buildings, deployables and the rest brought the entity count to a high of 90,107. Of note: memory use reached 2,490 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of 4Netplayers Rust Server?
The server publishes no region: 4Netplayers Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 213.202.205.35:21200 stands the address.
The rules and map
What map does 4Netplayers Rust Server put players on?
4Netplayers Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of 4Netplayers Rust Server: what are they?
Nothing in the name of 4Netplayers Rust Server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on 4Netplayers Rust Server?
The record for 4Netplayers Rust Server shows 0 players, against a capacity of 10. The seven-day record: an average of 0 players and a peak of 1. At 16:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
What position does 4Netplayers Rust Server hold among Rust servers?
The seven-day player-hour table places 4Netplayers Rust Server at #6,198, within the top 28% of ranked servers.
Tags, lists
Where does 4Netplayers Rust Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, 4Netplayers Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on 4Netplayers Rust Server?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for 4Netplayers Rust Server: what does it show?
4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 4 days 13 hours old.
Joining the server
What is the way to join 4Netplayers Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 213.202.205.35:21200. The Launch Rust and join button on this page does the same through Steam.