At press time 11,652 servers32,618 players77 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,960

TJs 4Netplayers Rust Server

Offline 213.202.205.4:20700 checked 24d ago

TJs 4Netplayers Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,960 of the ranked servers, the top 71%. It last wiped 25d ago. Its own tags class it as modded, oxide, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo224/2000 NA · no group limit · biweekly · 251 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo90/2000 EU · no group limit · biweekly · 241 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP119/200 NA · groups of 8+ · biweekly · 105 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能38/200 EA · groups of 16+ · biweekly · 60 on average
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl42/300 groups of 30+ · monthly · 54 on average
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1010/100 EU · groups of 30+ · biweekly · 51 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is TJs 4Netplayers Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what TJs 4Netplayers Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on TJs 4Netplayers Rust Server, and is it up?

Offline at present: TJs 4Netplayers Rust Server, last seen 24 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 3 October 2026.

What is the location of TJs 4Netplayers Rust Server?

No region is published by TJs 4Netplayers Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 213.202.205.4:20700 stands the address.

Settings and map

What map does TJs 4Netplayers Rust Server put players on?

TJs 4Netplayers Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. The map repeats with the same size and seed; this page links to it on RustMaps.

What does TJs 4Netplayers Rust Server set down in the way of rules and settings?

The name of TJs 4Netplayers Rust Server states no rate for gathering. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on TJs 4Netplayers Rust Server?

No answer from TJs 4Netplayers Rust Server at the latest refresh; it was last seen 24 days 10 hours ago.

What position does TJs 4Netplayers Rust Server hold among Rust servers?

The seven-day player-hour table places TJs 4Netplayers Rust Server at #15,960, within the top 71% of ranked servers.

The tags and lists

TJs 4Netplayers Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include TJs 4Netplayers Rust Server: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on TJs 4Netplayers Rust Server be read?

These tags are TJs 4Netplayers Rust Server's, and the game's browser reads them: gmvanilla (Game mode): Vanilla rules, survival play; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

The wipe timetable for TJs 4Netplayers Rust Server: what does it show?

TJs 4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 25 days 13 hours old.

Connection

How does one connect to TJs 4Netplayers Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 213.202.205.4:20700. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.