At press time 11,847 servers98,341 players535 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,831

[Uz/Ru/Kz] #1 UzRust - Modded

Online EA 213.230.109.15:28015 checked 8m ago

[Uz/Ru/Kz] #1 UzRust - Modded is a Rust server in Asia. At the last count it had 0 players of a possible 100; over the past week it averaged 2, with a peak of 4. It stands at No. 6,831 of the ranked servers, the top 31%, and No. 393 in Asia. It last wiped 6h ago, on a weekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeakWipe
0123411:0013:0014:0016:0017:0019:00Wiped Thu 29 Oct, 14:03 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040011:0013:0014:0016:0017:0019:00Wiped Thu 29 Oct, 14:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

The rhythm
Usual gap7.1 days

between real wipes

On rhythm75%

of its recent wipes

Wipe-day peak7

players, last three wipes

Crowd held25%

else halves by day 4

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 22h
Thu 12 Nov, 11:2413d 14h
Thu 19 Nov, 11:2420d 14h
Thu 26 Nov, 11:2427d 14h
Thu 3 Dec, 19:00 FW34d 22h
Thu 10 Dec, 11:2441d 14h

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:24 UTC9h ago – – running 0
Thu 8 Oct, 13:18 UTC21d ago 5 – – 0
Thu 1 Oct, 18:30 UTC FW28d ago 8 halved by day 4 6.8 days 2
Thu 24 Sep, 13:15 UTC35d ago 7 held half 7.2 days 1
Thu 17 Sep, 13:44 UTC42d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Проект UzRust приветствует. Мы стараемся придерживаться класичесскую атмосферу чтобы не нарушить баланс сервера. Плагины на сервере встроены только для комфорной игры. Если заметили нарушителя то обрашайтесь в дискорд сервер или же по телеграму. Плагины сервера: - Телепорт - Киты - Турниры - Ежедневные награды Telegram: @kaloel @ashovkatov

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造31/100 EA · groups of 20+ · weekly · 25 on average
  2. 2 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐30/200 EA · groups of 8+ · weekly · 21 on average
  3. 3 〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门|3/200 EA · groups of 30+ · weekly · 3 on average
  4. 4 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取2/200 EA · groups of 8+ · weekly · 1 on average
  5. 5 Rustoria.co - SEA Main236/250 EA · groups of 16+ · weekly · 181 on average
  6. 6 Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com6/550 EA · groups of 16+ · weekly · 119 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for [Uz/Ru/Kz] #1 UzRust - Modded: which one?

The server [Uz/Ru/Kz] #1 UzRust - Modded is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is [Uz/Ru/Kz] #1 UzRust - Modded, and is it online now?

The records show [Uz/Ru/Kz] #1 UzRust - Modded online at the time of this check. A restart came about 4 hours ago, by the server's own uptime figure. The records show 10% uptime over the last 7 full days: 16 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of [Uz/Ru/Kz] #1 UzRust - Modded like?

Server fps averaged 232 over the last 48 hours; the low was 222. Buildings, deployables and the rest brought the entity count to a high of 69,353. Up to 2,317 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does [Uz/Ru/Kz] #1 UzRust - Modded sit?

In Asia, [Uz/Ru/Kz] #1 UzRust - Modded lists itself with the EA tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 213.230.109.15:28015 stands the address.

Rules, settings, map

What map does [Uz/Ru/Kz] #1 UzRust - Modded put players on?

[Uz/Ru/Kz] #1 UzRust - Modded runs a procedural map, generated by the game, of size 2,000 with seed 201110278. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of [Uz/Ru/Kz] #1 UzRust - Modded: what are they?

The name of [Uz/Ru/Kz] #1 UzRust - Modded states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Population

What population does [Uz/Ru/Kz] #1 UzRust - Modded carry?

The record for [Uz/Ru/Kz] #1 UzRust - Modded shows 0 players, against a capacity of 100. Over seven days the mean is 2 players, with a peak of 4. Of the last 48 hours, 17:00 UTC drew the highest average: 3 players.

Where does [Uz/Ru/Kz] #1 UzRust - Modded sit in the rankings?

Ranked on seven-day player hours, [Uz/Ru/Kz] #1 UzRust - Modded holds #6,831, with #393 in Asia; the top 31% of ranked servers includes it.

Tag and list record

[Uz/Ru/Kz] #1 UzRust - Modded sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [Uz/Ru/Kz] #1 UzRust - Modded: Modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

How should the tags on [Uz/Ru/Kz] #1 UzRust - Modded be read?

The game's server browser reads the tags [Uz/Ru/Kz] #1 UzRust - Modded publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EA (East Asia): East Asia is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on [Uz/Ru/Kz] #1 UzRust - Modded?

Across its recent wipes, the busiest point averaged 7 players. 20 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 25% of recent wipes. In those cases the crowd dropped below half by day 4.

On what schedule does [Uz/Ru/Kz] #1 UzRust - Modded wipe?

The schedule is too thinly recorded on [Uz/Ru/Kz] #1 UzRust - Modded to confirm, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 6 hours old. A weekly wipe schedule is published in its tags.

How to join

Which steps join [Uz/Ru/Kz] #1 UzRust - Modded?

To connect, open the console with F1 in Rust and enter client.connect 213.230.109.15:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://uzrust.uz/.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.