An entry in the registerNo. 13,043
Rust Testserver [DEV MODE]
Offline 213.244.62.17:28015 checked 46d ago
Rust Testserver [DEV MODE] is a Rust server. It was offline at the last count. It stands at No. 13,043 of the ranked servers. It last wiped 46d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit61/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10109/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1034/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10110/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main346/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Rust Testserver [DEV MODE] operate?
Rust network protocol 2633 and build 163794 on Windows is what Rust Testserver [DEV MODE] runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Rust Testserver [DEV MODE], and is it online now?
The records show Rust Testserver [DEV MODE] offline, last answering 46 days 2 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
In which location does Rust Testserver [DEV MODE] sit?
No region appears for Rust Testserver [DEV MODE]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 213.244.62.17:28015 — that is the address.
The rules and map
What map is in use on Rust Testserver [DEV MODE]?
Rust Testserver [DEV MODE] plays on a map the game generates, procedural in kind.
The rules and settings of Rust Testserver [DEV MODE]: what are they?
No gather rate appears in the name of Rust Testserver [DEV MODE]. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on Rust Testserver [DEV MODE]?
The last sighting of Rust Testserver [DEV MODE] was 46 days 2 hours ago, and it is offline now.
Against other Rust servers, how is Rust Testserver [DEV MODE] ranked?
On player hours over seven days Rust Testserver [DEV MODE] ranks #13,043, inside the top – of all ranked servers.
Tags, lists
Where does Rust Testserver [DEV MODE] appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Rust Testserver [DEV MODE] fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Rust Testserver [DEV MODE]: what do they signify?
The game's server browser reads the tags Rust Testserver [DEV MODE] publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does Rust Testserver [DEV MODE] wipe?
Rust Testserver [DEV MODE]'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 46 days 15 hours old.
How to join
What is the way to join Rust Testserver [DEV MODE]?
To connect, open the console with F1 in Rust and enter client.connect 213.244.62.17:28015. The Launch Rust and join button on this page does the same through Steam.