At press time 11,835 servers97,516 players532 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,310

RustMapEdit map test (not for play)

Offline 213.246.39.157:27116 checked 10d ago

RustMapEdit map test (not for play) is a Rust server. It was offline at the last count. It stands at No. 15,310 of the ranked servers, the top 70%. It last wiped 10d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:36 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|254/275 EU · groups of 12+ · weekly · 508 on average
  2. 2 Rustoria.co - EU East Long331/350 EU · groups of 12+ · monthly · 318 on average
  3. 3 eulongtest (private perf box)480/8 EU · groups of 14+ · monthly · 290 on average
  4. 4 Rusty Moose |EU Main|815/1000 EU · groups of 12+ · weekly · 282 on average
  5. 5 Rustafied.com - EU Friday46/100 EU · groups of 16+ · weekly · 277 on average
  6. 6 Rustoria.co - EU Main892/950 EU · groups of 16+ · weekly · 266 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is RustMapEdit map test (not for play) on?

The server RustMapEdit map test (not for play) is on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is RustMapEdit map test (not for play) up, and how steady is its uptime?

The records show RustMapEdit map test (not for play) offline, last answering 10 days 11 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 15 October 2026.

Where does RustMapEdit map test (not for play) operate from?

No region is published by RustMapEdit map test (not for play). Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 213.246.39.157:27116 stands the address.

Rules, settings, map

What map is in use on RustMapEdit map test (not for play)?

RustMapEdit map test (not for play) runs a procedural map, generated by the game, of size 3,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

The rules and settings of RustMapEdit map test (not for play): what are they?

Nothing in the name of RustMapEdit map test (not for play) gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on RustMapEdit map test (not for play)?

RustMapEdit map test (not for play) is offline at present; the last response came 10 days 11 hours ago.

Where does RustMapEdit map test (not for play) sit in the rankings?

Ranked by player hours over the last seven days, RustMapEdit map test (not for play) stands at #15,310, in the top 70% overall.

Tag and list record

Where does RustMapEdit map test (not for play) appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists RustMapEdit map test (not for play) fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on RustMapEdit map test (not for play) be read?

These tags are RustMapEdit map test (not for play)'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on RustMapEdit map test (not for play)?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

When does RustMapEdit map test (not for play) wipe?

Too few wipes of RustMapEdit map test (not for play) are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 10 days 13 hours ago.

How to join

How does one connect to RustMapEdit map test (not for play)?

To connect, open the console with F1 in Rust and enter client.connect 213.246.39.157:27116. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build Game build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.