An entry in the registerNo. 15,325
ProCelle Testing
Offline 213.32.27.215:28015 checked 10d ago
ProCelle Testing is a Rust server. It was offline at the last count. It stands at No. 15,325 of the ranked servers, the top 70%. It last wiped 19d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit102/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10157/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1061/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10188/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is ProCelle Testing on?
Rust network protocol 2634 and build 167398 on Linux is what ProCelle Testing runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is ProCelle Testing, and is it online now?
Offline at present: ProCelle Testing, last seen 10 days 7 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 10 October 2026.
Where does ProCelle Testing operate from?
No region is published by ProCelle Testing. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 213.32.27.215:28015 stands the address.
The rules and map
What map does ProCelle Testing put players on?
Generation by the game gives ProCelle Testing its procedural map.
What does ProCelle Testing set down in the way of rules and settings?
Nothing in the name of ProCelle Testing gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on ProCelle Testing?
ProCelle Testing is offline at present; the last response came 10 days 7 hours ago.
Against other Rust servers, how is ProCelle Testing ranked?
On player hours over seven days ProCelle Testing ranks #15,325, inside the top 70% of all ranked servers.
Tag and list record
Where does ProCelle Testing appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ProCelle Testing: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on ProCelle Testing: what do they signify?
These tags are ProCelle Testing's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does ProCelle Testing wipe?
ProCelle Testing's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 19 days 4 hours old.
How to join
What is the way to join ProCelle Testing?
To connect, open the console with F1 in Rust and enter client.connect 213.32.27.215:28015. The Launch Rust and join button on this page does the same through Steam.