An entry in the registerNo. 8,147
Local Test Server
Online 213.35.168.82:28015 checked 8m ago
Local Test Server is a Rust server. At the last count it had 0 players of a possible 5; over the past week it averaged 0, with a peak of 2. It stands at No. 8,147 of the ranked servers, the top 37%. It last wiped 1d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:08 UTC1d ago | – | – | running | 2 |
| Sun 18 Oct, 11:35 UTC10d ago | 1 | held half | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|342/375 EU · groups of 12+ · weekly · 553 on average
- 2 Rustoria.co - EU East Long230/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|36/250 EU · groups of 12+ · weekly · 294 on average
- 4 Rustoria.co - EU Main29/250 EU · groups of 16+ · weekly · 293 on average
- 5 Rustafied.com - EU Friday58/100 EU · groups of 16+ · weekly · 273 on average
- 6 Rustoria.co - EU East Medium79/200 EU · groups of 12+ · biweekly · 252 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Local Test Server on?
Rust network protocol 2635 and build 168909 on Windows is what Local Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Local Test Server, and is it up?
The records show Local Test Server online at the time of this check. In the last 7 full days it was up for 6 of 168 hours, 4% of the time. The first sighting at Rust Server Stats was on 18 October 2026.
What is the location of Local Test Server?
No region is published by Local Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 213.35.168.82:28015 stands the address.
Rules, settings, map
What map is in use on Local Test Server?
Generation by the game gives Local Test Server its procedural map.
The rules and settings of Local Test Server: what are they?
No gather rate appears in the name of Local Test Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
Player record
What are the player numbers on Local Test Server?
At the latest count Local Test Server has 0 players, with 5 slots in total. Over seven days the mean is 0 players, with a peak of 2. At 23:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.
Against other Rust servers, how is Local Test Server ranked?
On player hours over seven days Local Test Server ranks #8,147, inside the top 37% of all ranked servers.
Tags, lists
Where does Local Test Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Test Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should the tags on Local Test Server be read?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on Local Test Server?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
On what schedule does Local Test Server wipe?
Too few wipes of Local Test Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 25 hours.
Connection
Which steps join Local Test Server?
To connect, open the console with F1 in Rust and enter client.connect 213.35.168.82:28015. The Launch Rust and join button on this page does the same through Steam.