An entry in the registerNo. 15,460
Server_216_DevBlog
Offline 213.5.195.22:28015 checked 36d ago
Server_216_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,460 of the ranked servers, the top 67%. It last wiped 36d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit172/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 94 on average
- 4 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1027/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10251/700 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Server_216_DevBlog on?
Rust network protocol 2180 on Windows is what Server_216_DevBlog runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Server_216_DevBlog, and is it online now?
Server_216_DevBlog shows offline as of the latest refresh, last seen 36 days 20 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 22 September 2026.
Where does Server_216_DevBlog operate from?
The server publishes no region: Server_216_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 213.5.195.22:28015 — that is the address.
Settings and map
What map is in use on Server_216_DevBlog?
Server_216_DevBlog plays on a map the game generates, procedural in kind.
What does Server_216_DevBlog set down in the way of rules and settings?
No gather rate appears in the name of Server_216_DevBlog. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. VAC, Valve's anti-cheat, is disabled.
Population
What are the player numbers on Server_216_DevBlog?
Server_216_DevBlog is offline at present; the last response came 36 days 20 hours ago.
Against other Rust servers, how is Server_216_DevBlog ranked?
On player hours over seven days Server_216_DevBlog ranks #15,460, inside the top 67% of all ranked servers.
Tags, lists
Where does Server_216_DevBlog appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Server_216_DevBlog is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.
Which meanings attach to the tags on Server_216_DevBlog?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; v2180 (Protocol): Join only on protocol 2180; other versions cannot connect; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Modded: settings or plugins have changed the game; hdf93daba (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags Server_216_DevBlog publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
When does Server_216_DevBlog wipe?
Too few wipes of Server_216_DevBlog are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 36 days 20 hours old.
Joining the server
Which steps join Server_216_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 213.5.195.22:28015.