An entry in the registerNo. 15,330
Public Enemies
Offline 216.116.13.40:28015 checked 9d ago
Public Enemies is a Rust server. It was offline at the last count. It stands at No. 15,330 of the ranked servers, the top 69%. It last wiped 11d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit120/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10199/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10223/700 EU · groups of 16+ · monthly · 89 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Public Enemies on?
Rust network protocol 2634 and build 167781 on Windows is what Public Enemies runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Public Enemies, and is it online now?
Public Enemies shows offline as of the latest refresh, last seen 9 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 18 October 2026.
What is the location of Public Enemies?
No region appears for Public Enemies. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 216.116.13.40:28015 stands the address.
Rules, settings, map
The map for Public Enemies: which one is it?
Public Enemies runs a procedural map, generated by the game, of size 3,000 with seed 12345. The map repeats with the same size and seed; this page links to it on RustMaps.
What does Public Enemies set down in the way of rules and settings?
No gather rate appears in the name of Public Enemies. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
How full does Public Enemies get?
The last sighting of Public Enemies was 9 days 19 hours ago, and it is offline now.
Where does Public Enemies sit in the rankings?
On player hours over seven days Public Enemies ranks #15,330, inside the top 69% of all ranked servers.
Tags, lists
Public Enemies sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Public Enemies fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Public Enemies: what do they signify?
The game's server browser reads the tags Public Enemies publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Public Enemies: what does it show?
The record of Public Enemies holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 11 days 16 hours ago.
How to join
How does one connect to Public Enemies?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.116.13.40:28015.