At press time 11,649 servers46,030 players109 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,532

CrowdControlServer

Offline 216.126.34.200:28015 checked 14d ago

CrowdControlServer is a Rust server. It was offline at the last count. It stands at No. 14,532 of the ranked servers, the top 67%. It last wiped 16d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|297/300 EU · groups of 12+ · weekly · 526 on average
  2. 2 Rustoria.co - EU East Long275/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|24/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 278 on average
  5. 5 Rustafied.com - EU Friday37/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium122/200 EU · groups of 12+ · biweekly · 247 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for CrowdControlServer: which one?

Rust network protocol 2634 and build 167781 on Windows is what CrowdControlServer runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on CrowdControlServer, and is it up?

CrowdControlServer shows offline as of the latest refresh, last seen 14 days 11 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 12 October 2026.

What is the location of CrowdControlServer?

No region appears for CrowdControlServer. Rust Server Stats records the stated location of a server, not the location of the machine. At 216.126.34.200:28015 stands the address.

The rules and map

What map does CrowdControlServer put players on?

CrowdControlServer plays on a map the game generates, procedural in kind.

What settings and rules does CrowdControlServer run?

The name of CrowdControlServer states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on CrowdControlServer?

CrowdControlServer is offline at present; the last response came 14 days 11 hours ago.

Against other Rust servers, how is CrowdControlServer ranked?

On player hours over seven days CrowdControlServer ranks #14,532, inside the top 67% of all ranked servers.

Tags, lists

CrowdControlServer sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include CrowdControlServer: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on CrowdControlServer be read?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags CrowdControlServer publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does CrowdControlServer wipe?

The record of CrowdControlServer holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 16 days 10 hours old.

How to join

What is the way to join CrowdControlServer?

To connect, open the console with F1 in Rust and enter client.connect 216.126.34.200:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.