At press time 11,878 servers98,796 players404 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,953

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Online 216.173.119.204:28080 checked 7m ago

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is a Rust server. At the last count it had 2 players of a possible 100; over the past week it averaged 2, with a peak of 7. It stands at No. 1,953 of the ranked servers, the top 9%. It last wiped 13d ago. Its own tags class it as 3x, modded, oxide.

§ 1Attendance

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap9.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:15 UTC13d ago 5 – running 0
Thu 1 Oct, 21:06 UTC FW27d ago 4 held half 14.3 days 1
Sun 27 Sep, 04:56 UTC32d ago 3 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 3x | No BPs | Mondays561/600 EU · groups of 16+ · 3x · weekly · 386 on average
  2. 2 Vital Rust - EU Mondays | 3x | No BPs263/300 EU · groups of 14+ · 3x · weekly · 179 on average
  3. 3 HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED143/140 NA · groups of 8+ · 3x · biweekly · 129 on average
  4. 4 HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED32/100 NA · groups of 8+ · 3x · biweekly · 121 on average
  5. 5 FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10120/350 groups of 30+ · 3x · weekly · 115 on average
  6. 6 AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED28/100 NA · groups of 8+ · 3x · biweekly · 105 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: which one?

The server Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and is it online now?

Online: Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is up as of the latest refresh. The uptime it reports puts the last restart at about 2 days ago. The records show 94% uptime over the last 7 full days: 158 of 168 hours up. Rust Server Stats records a first sighting on 27 September 2026.

How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x perform?

Server fps averaged 76 over the last 48 hours; the low was 52. Buildings, deployables and the rest brought the entity count to a high of 139,874. Up to 6,126 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x sit?

The server publishes no region: Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 216.173.119.204:28080 — that is the address.

Settings and map

What map does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x put players on?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs a procedural map, generated by the game, of size 4,500 with seed 10908. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?

By its own name, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x gathers at 3x. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

At the latest count Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x has 2 players, with 100 slots in total. Averaged across seven days, 2 players; the peak reached 7. Of the last 48 hours, 17:00 UTC drew the highest average: 2 players.

What position does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x hold among Rust servers?

On player hours over seven days Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x ranks #1,953, inside the top 9% of all ranked servers.

Tags, lists

Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is placed in these lists: 3x Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

The tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: what do they signify?

These tags are Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Across its recent wipes, the busiest point averaged 4 players. 43 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

On what schedule does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe?

There is no next wipe to predict: Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 13 days 11 hours.

Joining the server

Which steps join Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

To connect, open the console with F1 in Rust and enter client.connect 216.173.119.204:28080. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://piratescoverust.com.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players 100 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.