At press time 11,623 servers37,934 players81 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,397

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Online NA 216.245.177.2:28015 checked 12m ago

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is a Rust server in North America. At the last count it had 0 players of a possible 100; over the past week it averaged 1, with a peak of 9. It stands at No. 3,397 of the ranked servers, the top 15%, and No. 559 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, modded, oxide, pve.

§ 1Attendance

AveragePeak
02.557.51008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA, and No. 217 of the quad servers (top 26%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

The rhythm
Usual gap16.5 days

between real wipes

Wipe-day peak10

players, last three wipes

Crowd held0%

else halves by day 14

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 11h
Thu 3 Dec, 19:00 FW35d 11h

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:05 UTC11d ago 7 – running 3
Thu 1 Oct, 17:59 UTC FW27d ago 12 halved by day 14 16.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

PVP+PVE Hybrid | Weekend Full-Map PVP | Weekday Monument PVP | Raidable Bases | Quests | Events | Dungeons | 2x Gather & Smelt | 2x Recycle

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Reforged Hybrid | PvE/PvP Zones | Zombies | Events13/140 NA · quad · monthly · 20 on average
  2. 2 Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|0/100 NA · quad · 4x · monthly · 1 on average
  3. 3 BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab1/50 NA · quad · monthly · 4 on average
  4. 4 Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.0/50 NA · quad · monthly · 2 on average
  5. 5 [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy2/65 NA · groups of 24+ · 2x · monthly · 6 on average
  6. 6 The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies5/25 NA · groups of 8+ · 2x · monthly · 5 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?

Rust network protocol 2635 and build 168909 on Windows is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and is it online now?

Online: [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is up as of the latest refresh. A restart came about 1 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep like?

For the last 48 hours the average was 108 server fps, with a low of 84. Of note: 91,930 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,461 MB. What players feel as lag: fps running low and entities climbing.

In which location does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep sit?

The NA tag places [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. At 216.245.177.2:28015 stands the address.

Rules, settings, map

The map for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: which one is it?

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs a procedural map, generated by the game, of size 3,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

The rules and settings of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: what are they?

By its own name, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep gathers at 2x. The ceiling for a group is 4 players (quad). Play is pve, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What population does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep carry?

0 players are on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep at present; the slot count is 100. Over seven days the mean is 1 players, with a peak of 9. At 00:00 UTC, over the last 48 hours, the mean was 8 players, the highest of any hour.

What position does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hold among Rust servers?

For seven-day player hours [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is #3,397 overall and #559 in North America, in the top 15% of ranked servers. Within quad, it stands at #217.

The tags and lists

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: 2x Rust servers, Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

The tags on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: what do they signify?

gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts4 (Group limit): 4 is the ceiling per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): The server browser files it under North America — that is the set of tags [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep when wipe day arrives?

The average peak across recent wipes was 10 players. 15 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 14 where the crowd did not hold.

On what schedule does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe?

Once a month, with the force wipe, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 27 days 13 hours ago. Its tags carry a monthly wipe schedule.

How to join

What is the way to join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.245.177.2:28015. https://discord.com/invite/CY26dhSAT carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts4
Group limit 4 is the ceiling per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.