An entry in the registerNo. 15,339
Test Server
Online 216.245.177.46:28015 checked 7m ago
Test Server is a Rust server. At the last count it had 0 players of a possible 30. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 22d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, and No. 198 of the solo servers (top 89%). Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:53 UTC22d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:39 UTC41d ago | 1 | halved by day 2 | 19 days | 0 |
| Tue 15 Sep, 00:57 UTC44d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustafied.com - EU Solo28/100 EU · solo · weekly · 120 on average
- 2 Rustafied.com - US Solo18/100 NA · solo · weekly · 104 on average
- 3 RustForNoobs.com | Mondays | SOLO ONLY | EU39/100 EU · solo · weekly · 54 on average
- 4 RustForNoobs.com | SOLO ONLY | Weekly | EU7/100 EU · solo · weekly · 48 on average
- 5 Lone Wolf Rust | Solo Only, Monthly, Vanilla, No BP Wipes17/100 NA · solo · monthly · 36 on average
- 6 [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/2312/100 EA · solo · weekly · 35 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Test Server: which one?
Rust network protocol 2634 and build 166652 on Windows is what Test Server runs. The protocol must match on your game to join; the update comes through Steam.
Is Test Server up, and how steady is its uptime?
Online: Test Server is up as of the latest refresh. A restart came about 7 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
Does Test Server hold a steady frame?
Server fps averaged 95 over the last 48 hours; the low was 76. Of note: 88,251 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 5,624 MB. An entity count climbing and fps running low are felt in-game as lag.
Where does Test Server operate from?
The server publishes no region: Test Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 216.245.177.46:28015 — that is the address.
Rules, settings, map
What map is in use on Test Server?
Test Server runs a procedural map, generated by the game, of size 4,000 with seed 3513435846. RustMaps can display it from this page, since equal size and seed yield the same map.
What does Test Server set down in the way of rules and settings?
No gather rate appears in the name of Test Server. Teams are excluded; it is solo only. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on Test Server?
0 players are on Test Server at present; the slot count is 30. The record shows an average of 0 players over the past seven days.
Where does Test Server sit in the rankings?
The seven-day player-hour table places Test Server at #15,339, within the top 69% of ranked servers. The solo table places it at #198.
The tags and lists
Where does Test Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Test Server fits: Best Rust community servers and Solo Rust servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.
How should the tags on Test Server be read?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp30 (Max players): Slot count: 30; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
Wipe day on Test Server: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 28 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 2 where the crowd did not hold.
When does Test Server wipe?
No next wipe can be predicted for Test Server, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 22 days 20 hours ago.
Connection
How does one connect to Test Server?
To connect, open the console with F1 in Rust and enter client.connect 216.245.177.46:28015. The Launch Rust and join button on this page does the same through Steam.