An entry in the registerNo. 6,805
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Online NA 216.39.240.61:29011 checked 12m ago
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is a Rust server in North America. At the last count it had 0 players of a possible 1,000; over the past week it averaged 0, with a peak of 13. It stands at No. 6,805 of the ranked servers, the top 30%, and No. 1064 in North America. It last wiped 28d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Thursday 29 October, 17:53 UTC due. Weekly: 7 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
⦿ ICEFUSE HUB ⦿ - Freestyle · Range · Flicks · Helis - TDM · FFA · 1v1 · Maze · Facechecks · Prop Hunt · Sumo ▼ WHY PLAY HERE ▼ - Custom high-performance plugins & map - Unique Minigames & Aim Trainers - Active Development ★ discord.gg/icefuse ★ store.icefuse.com ★
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP10/20 NA · groups of 8+ · 5 on average
- 2 [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v15/100 NA · no group limit · 2 on average
- 3 [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS25/100 NA · groups of 100+ · 1e+09x · weekly · 32 on average
- 4 KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN4/200 NA · groups of 10+ · 1000x · weekly · 5 on average
- 5 NA | Apex Aim Arena | 1v1 Facecheck FFA Targets0/16 NA · groups of 8+ · 3 on average
- 6 Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game0/16 NA · groups of 8+ · 3 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: which one?
Rust network protocol 2635 and build 168909 on Linux is what [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and is it online now?
Online: [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is up as of the latest refresh. Of note: the reported uptime places the last restart about 4 days 20 hours ago. In the last 4 full days it was up for 95 of 96 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 24 October 2026.
Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames hold a steady frame?
The records show an average of 30 server fps over 48 hours, never below 30. Of note: 5,359 entities at the peak, counting buildings, deployables and the rest. An entity count climbing and fps running low are felt in-game as lag.
What is the location of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Under the NA tag, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 216.39.240.61:29011 stands the address.
Settings and map
What map is in use on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs a procedural map, generated by the game, of size 6,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: IFN.GG.
What does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames set down in the way of rules and settings?
No gather rate appears in the name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The limit for a group is 100 players. combat training is the game mode, practice for aim and PvP, loot handed out. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The record for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames shows 0 players, against a capacity of 1,000. Averaged across seven days, 0 players; the peak reached 13. Of the last 48 hours, 14:00 UTC drew the highest average: 3 players.
Against other Rust servers, how is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames ranked?
Ranked on seven-day player hours, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames holds #6,805, with #1,064 in North America; the top 30% of ranked servers includes it.
Tag and list record
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sits in which Rust Server Stats lists and filters?
On Rust Server Stats, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is placed in these lists: Modded Rust servers, Rust aim training servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings attach to the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
gmrust (Game mode): Standard survival, as Rust plays it; mp1000 (Max players): 1,000 is the number of slots; ts100 (Group limit): 100 is the ceiling per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^d (Combat training): PvP and aim practice, loot supplied; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): The server browser files it under North America — that is the set of tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: what does it show?
The next wipe on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is an estimate, taken from weekly: 7 days after its last wipe. The records show the next wipe due on Thursday 29 October at 17:53 UTC. The world now in play was generated 28 days ago. A weekly wipe schedule is published in its tags.
Connection
What is the way to join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.39.240.61:29011. The server's website is recorded as https://icefuse.com/.