An entry in the registerNo. 6,790
Zombie Land - TEST 1
Online 216.39.241.162:28025 checked 12m ago
Zombie Land - TEST 1 is a Rust server, one of the zombieland.io servers. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 6,790 of the ranked servers, the top 31%. It last wiped 2d ago, and the next wipe is expected on Friday 30 October. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulea steady gap
Next wipe Friday 30 October, 08:37 UTC, in 2d 15h. Every 5 days 8 hours · medium confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2.5
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 08:37 | 2d 15h |
| Wed 4 Nov, 16:19 | 7d 22h |
| Thu 5 Nov, 19:00 FW | 9d 1h |
| Tue 10 Nov, 00:01 | 13d 6h |
| Sun 15 Nov, 07:43 | 18d 14h |
| Fri 20 Nov, 15:24 | 23d 21h |
| Wed 25 Nov, 23:06 | 29d 5h |
| Tue 1 Dec, 06:48 | 34d 13h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:55 UTC2d ago | 2 | – | running | 0 |
| Mon 19 Oct, 17:13 UTC8d ago | 1 | held half | 5.3 days | 0 |
| Wed 14 Oct, 14:43 UTC13d ago | 1 | held half | 5.1 days | 0 |
| Thu 8 Oct, 15:24 UTC19d ago | 1 | halved by day 4 | 6 days | 1 |
| Wed 7 Oct, 19:03 UTC19d ago | 1 | – | 0.8 days | 0 |
| Mon 5 Oct, 14:48 UTC22d ago | 2 | halved by day 1 | 2.2 days | 0 |
| Mon 5 Oct, 02:29 UTC22d ago | 2 | – | 0.5 days | 0 |
| Thu 1 Oct, 18:03 UTC FW25d ago | 1 | halved by day 1 | 3.4 days | 0 |
| Wed 30 Sep, 21:51 UTC26d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 21:19 UTC31d ago | 2 | held half | 5 days | 0 |
| Mon 21 Sep, 19:54 UTC35d ago | 4 | held half | 4.1 days | 0 |
| Sun 20 Sep, 15:25 UTC37d ago | 1 | – | 1.2 days | 0 |
| Mon 14 Sep, 14:20 UTC43d ago | 2 | halved by day 3 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
ZombieLand.io - discord.gg/ZombieLand This is only a testing server It wipes many times per day Please visit our Discord for our real server IPs
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit251/500 no group limit · 162 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10134/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10191/225 EU · groups of 16+ · weekly · 111 on average
- 4 RustSpain.com | EU Main22/200 EU · groups of 12+ · weekly · 87 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10193/700 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1082/1000 EU · groups of 16+ · monthly · 83 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for Zombie Land - TEST 1: which one?
Rust network protocol 2635 and build 168909 on Windows is what Zombie Land - TEST 1 runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Zombie Land - TEST 1, and is it online now?
The records show Zombie Land - TEST 1 online at the time of this check. The uptime it reports puts the last restart at about 7 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
How does Zombie Land - TEST 1 perform?
For the last 48 hours the average was 20 server fps, with a low of 20. Buildings, deployables and the rest brought the entity count to a high of 113,119. The memory peak was 4,119 MB. What players feel as lag: fps running low and entities climbing.
What is the location of Zombie Land - TEST 1?
No region appears for Zombie Land - TEST 1, and its region code is us4. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 216.39.241.162:28025 — that is the address.
Rules, settings, map
The map for Zombie Land - TEST 1: which one is it?
Zombie Land - TEST 1 runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.
What settings and rules does Zombie Land - TEST 1 run?
Nothing in the name of Zombie Land - TEST 1 gives a gather rate. Group size does not exceed 14 players. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on Zombie Land - TEST 1?
At the latest count Zombie Land - TEST 1 has 0 players, with 50 slots in total. The seven-day record: an average of 0 players and a peak of 2. Of the last 48 hours, 05:00 UTC drew the highest average: 1 players.
Where does Zombie Land - TEST 1 sit in the rankings?
Ranked by player hours over the last seven days, Zombie Land - TEST 1 stands at #6,790, in the top 31% overall.
The tags and lists
Zombie Land - TEST 1 sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Zombie Land - TEST 1 is placed in these lists: Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings attach to the tags on Zombie Land - TEST 1?
gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts14 (Group limit): No team may exceed 14; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus4 (Region code): The region code reads us4; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Zombie Land - TEST 1 publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
By whose hand is Zombie Land - TEST 1 run?
A zombieland.io hostname is published by Zombie Land - TEST 1, and by 2 other servers we track; the same operator most likely runs them.
Wipe record
Wipe day on Zombie Land - TEST 1: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. By day 2.5, in the wipes that did not, the crowd fell below half.
When does Zombie Land - TEST 1 wipe?
A wipe has come roughly every 2.8 days on Zombie Land - TEST 1 lately. Friday 30 October at 08:37 UTC is when the next wipe is due. The present world dates from 2 days 14 hours.
Joining the server
How does one connect to Zombie Land - TEST 1?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 216.39.241.162:28025. http://Zombieland.io carries the server's website.