At press time 11,830 servers75,280 players228 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,439

[RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits

Online 217.114.180.19:28015 checked 9m ago

[RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits is a Rust server. At the last count it had 1 players of a possible 200; over the past week it averaged 0, with a peak of 3. It stands at No. 4,439 of the ranked servers, the top 20%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as 2x, vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 19:08 UTC, in 5h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap13.9 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 3.5

Coming wipes
Date, UTCHence
Thu 29 Oct, 19:085h
Thu 5 Nov, 19:00 FW7d 5h
Thu 12 Nov, 19:0814d 5h
Thu 26 Nov, 19:0828d 5h
Thu 3 Dec, 19:00 FW35d 5h
Thu 10 Dec, 19:0842d 5h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:08 UTC13d ago 4 – running 0
Thu 1 Oct, 19:10 UTC FW27d ago 3 halved by day 6 14 days 0
Fri 18 Sep, 02:16 UTC41d ago 4 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Сервер HMAORUST|Classic +. Размер карты на данный вайп 4900. Вайп краты каждые две недели в пятницу в 00:00. Глобал вайп каждый первый четверг месяца Читеры, хакеры, софтеры, багоюзеры будут улетать в бан пожизненно. Токсики отлетают на месяц. Увеличен световой день: 75 - минут, ночь - 3 минуты.Содержание дома 75%.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 2X Medium | Vanilla+ | No BP Wipes43/100 EU · groups of 16+ · 2x · biweekly · 145 on average
  2. 2 ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.1025/200 EU · groups of 10+ · 2x · biweekly · 52 on average
  3. 3 PROSTOJ #6 | Ресурсы x2 | Компоненты x115/200 EU · groups of 8+ · 2x · biweekly · 49 on average
  4. 4 Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий19/200 EU · groups of 150+ · 2x · biweekly · 39 on average
  5. 5 Россия | Классика X2 | IMBA RUST 23.1020/200 EU · groups of 100+ · 2x · biweekly · 31 on average
  6. 6 РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x481/700 EU · groups of 300+ · 2x · biweekly · 29 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits operate?

The server [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits up, and how steady is its uptime?

The records show [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits online at the time of this check. The uptime it reports puts the last restart at about 12 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits like?

For the last 48 hours the average was 199 server fps, with a low of 169. The entity count reached 154,485: buildings, deployables and all else in the world. The memory peak was 4,786 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

No region tag is published by [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits; its name points to Europe. Rust Server Stats records the stated location of a server, not the location of the machine. 217.114.180.19:28015 — that is the address.

Rules, settings, map

What map is in use on [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

[RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits runs a procedural map, generated by the game, of size 4,900 with seed 1739618184. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits run?

By its own name, [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits gathers at 2x. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

The record for [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits shows 1 players, against a capacity of 200. The seven-day record: an average of 0 players and a peak of 3. At 16:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Where does [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits sit in the rankings?

On player hours over seven days [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits ranks #4,439, inside the top 20% of all ranked servers.

The tags and lists

Where does [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits appear among the Rust Server Stats lists and filters?

On Rust Server Stats, [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits is placed in these lists: 2x Rust servers, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meanings attach to the tags on [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

The game's server browser reads the tags [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits publishes: gmvanilla (Game mode): The vanilla survival mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

The average peak across recent wipes was 4 players. 47 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 3.5.

On what schedule does [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits wipe?

Too few wipes of [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits are on record to confirm the schedule; the tag guides the prediction. Thursday 29 October at 19:08 UTC is when the next wipe is due. The present world dates from 13 days 18 hours. Its tags set out a fortnightly wipe schedule.

Connection

How does one connect to [RU] #1 HMAORUST|Classic +|Rate x2|Events| Team no limits?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 217.114.180.19:28015.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp200
Max players Slot count: 200.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.