At press time 11,726 servers64,279 players196 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,698

[RU] #2 HMAORUST|HARDCORE

Online 217.114.180.19:28025 checked 13m ago

[RU] #2 HMAORUST|HARDCORE is a Rust server. At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 1. It stands at No. 8,698 of the ranked servers, the top 39%. It last wiped 8d ago, on a biweekly schedule, and the next wipe is expected on Wednesday 4 November. Its own tags class it as modded, oxide, hardcore.

§ 1Attendance

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

§ 2Performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Wednesday 4 November, 09:20 UTC, in 5d 9h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap5.6 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 2

Coming wipes
Date, UTCHence
Wed 4 Nov, 09:205d 9h
Thu 5 Nov, 19:00 FW6d 18h
Wed 18 Nov, 09:2019d 9h
Wed 2 Dec, 09:2033d 9h
Thu 3 Dec, 19:00 FW34d 18h

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:20 UTC8d ago 1 – running 0
Thu 15 Oct, 19:06 UTC14d ago 1 halved by day 2 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Сервер HMAORUST|HERDCORE. Размер карты на данный вайп 4500. Вайп краты каждые две недели в пятницу в 00:00. Глобал вайп каждый первый четверг месяца Читеры, хакеры, софтеры, багоюзеры будут улетать в бан пожизненно. Токсики отлетают на месяц. Увеличен световой день: 75 - минут, ночь - 3 минуты.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.100/200 EU · groups of 50+ · biweekly · 9 on average
  2. 2 RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ1/200 EU · groups of 8+ · biweekly · 9 on average
  3. 3 [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)13/50 EU · groups of 16+ · biweekly · 4 on average
  4. 4 РЕЛАКС #2 Х2|Для новичков| No Limit9/200 EU · groups of 10+ · biweekly · 3 on average
  5. 5 #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU3/300 EU · groups of 10+ · biweekly · 3 on average
  6. 6 [EU/SWE] Playstar - SOLO - HARDCORE1/50 EU · no group limit · biweekly · 2 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for [RU] #2 HMAORUST|HARDCORE: which one?

Rust network protocol 2635 and build 168909 on Linux is what [RU] #2 HMAORUST|HARDCORE runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [RU] #2 HMAORUST|HARDCORE, and is it up?

The records show [RU] #2 HMAORUST|HARDCORE online at the time of this check. The uptime it reports puts the last restart at about 23 hours ago. Of note: 143 of 168 hours up in the last 7 full days, or 85% of the time. The first sighting at Rust Server Stats was on 4 October 2026.

What is the performance of [RU] #2 HMAORUST|HARDCORE like?

For the last 48 hours the average was 222 server fps, with a low of 174. Buildings, deployables and the rest brought the entity count to a high of 115,322. Up to 3,851 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does [RU] #2 HMAORUST|HARDCORE sit?

No region tag is published by [RU] #2 HMAORUST|HARDCORE; its name points to Europe. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 217.114.180.19:28025 stands the address.

Settings and map

What map is in use on [RU] #2 HMAORUST|HARDCORE?

[RU] #2 HMAORUST|HARDCORE runs a procedural map, generated by the game, of size 4,500.

What settings and rules does [RU] #2 HMAORUST|HARDCORE run?

No gather rate appears in the name of [RU] #2 HMAORUST|HARDCORE. The group limit is not stated. hardcore is the game mode, Facepunch's mode of greatest difficulty. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

How full does [RU] #2 HMAORUST|HARDCORE get?

The record for [RU] #2 HMAORUST|HARDCORE shows 0 players, against a capacity of 150. Averaged across seven days, 0 players; the peak reached 1. At 05:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.

Against other Rust servers, how is [RU] #2 HMAORUST|HARDCORE ranked?

Ranked by player hours over the last seven days, [RU] #2 HMAORUST|HARDCORE stands at #8,698, in the top 39% overall.

Tag and list record

[RU] #2 HMAORUST|HARDCORE sits in which Rust Server Stats lists and filters?

On Rust Server Stats, [RU] #2 HMAORUST|HARDCORE is placed in these lists: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on [RU] #2 HMAORUST|HARDCORE?

gmhardcore (Game mode): A harsher ruleset, under the hardcore name; mp150 (Max players): 150 is the number of slots; ts0 (Group limit): Teams have been disabled; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^h (Hardcore): Hardcore, from Facepunch: fewer helpers and a harsher survival; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags [RU] #2 HMAORUST|HARDCORE publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on [RU] #2 HMAORUST|HARDCORE: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.

On what schedule does [RU] #2 HMAORUST|HARDCORE wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on [RU] #2 HMAORUST|HARDCORE follows its tag. The records show the next wipe due on Wednesday 4 November at 09:20 UTC. The world now in play was generated 8 days 11 hours ago. Its tags set out a fortnightly wipe schedule.

How to join

Which steps join [RU] #2 HMAORUST|HARDCORE?

To connect, open the console with F1 in Rust and enter client.connect 217.114.180.19:28025. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,^b,^h,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, under the hardcore name.
mp150
Max players 150 is the number of slots.
ts0
Group limit Teams have been disabled.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^h
Hardcore Hardcore, from Facepunch: fewer helpers and a harsher survival.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.