At press time 11,684 servers38,205 players95 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,841

RustCommerce-POC-Inbound

Offline 217.119.77.167:28015 checked 32d ago

RustCommerce-POC-Inbound is a Rust server. It was offline at the last count. It stands at No. 16,841 of the ranked servers, the top 72%. It last wiped 32d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap15.1 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:28 UTC32d ago 0 – running 0
Fri 11 Sep, 09:03 UTC47d ago – – 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit27/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1028/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1012/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does RustCommerce-POC-Inbound operate?

Rust network protocol 2633 and build 163207 on Linux is what RustCommerce-POC-Inbound runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is RustCommerce-POC-Inbound up, and how steady is its uptime?

RustCommerce-POC-Inbound shows offline as of the latest refresh, last seen 32 days 6 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 18 September 2026.

What is the location of RustCommerce-POC-Inbound?

No region appears for RustCommerce-POC-Inbound. Rust Server Stats records the stated location of a server, not the location of the machine. 217.119.77.167:28015 — that is the address.

Rules, settings, map

What map does RustCommerce-POC-Inbound put players on?

RustCommerce-POC-Inbound plays on a map the game generates, procedural in kind.

What does RustCommerce-POC-Inbound set down in the way of rules and settings?

Nothing in the name of RustCommerce-POC-Inbound gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on RustCommerce-POC-Inbound?

RustCommerce-POC-Inbound is offline at present; the last response came 32 days 6 hours ago.

Where does RustCommerce-POC-Inbound sit in the rankings?

Ranked by player hours over the last seven days, RustCommerce-POC-Inbound stands at #16,841, in the top 72% overall.

Tag and list record

Where does RustCommerce-POC-Inbound appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists RustCommerce-POC-Inbound fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on RustCommerce-POC-Inbound be read?

These tags are RustCommerce-POC-Inbound's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163207 (Build): Build 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on RustCommerce-POC-Inbound when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.

When does RustCommerce-POC-Inbound wipe?

RustCommerce-POC-Inbound's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 32 days 14 hours old.

How to join

How does one connect to RustCommerce-POC-Inbound?

To connect, open the console with F1 in Rust and enter client.connect 217.119.77.167:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs163207
Build Build 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.