An entry in the registerNo. 6,399
LinuxGSM LAN
Online 217.155.148.249:28015 checked 9m ago
LinuxGSM LAN is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 6,399 of the ranked servers, the top 29%. It last wiped 24d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:16 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|250/275 EU · groups of 12+ · weekly · 560 on average
- 2 Rustoria.co - EU East Long183/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|35/250 EU · groups of 12+ · weekly · 292 on average
- 4 Rustoria.co - EU Main17/250 EU · groups of 16+ · weekly · 291 on average
- 5 Rustafied.com - EU Friday45/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium53/200 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does LinuxGSM LAN operate?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM LAN runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on LinuxGSM LAN, and is it up?
LinuxGSM LAN currently answers as online. The records show 86% uptime over the last 7 full days: 144 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Where does LinuxGSM LAN operate from?
The server publishes no region: LinuxGSM LAN. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 217.155.148.249:28015 stands the address.
Settings and map
The map for LinuxGSM LAN: which one is it?
Generation by the game gives LinuxGSM LAN its procedural map.
What settings and rules does LinuxGSM LAN run?
Nothing in the name of LinuxGSM LAN gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.
Population
What population does LinuxGSM LAN carry?
0 players are on LinuxGSM LAN at present; the slot count is 50. Averaged across seven days, 0 players; the peak reached 2.
Where does LinuxGSM LAN sit in the rankings?
The seven-day player-hour table places LinuxGSM LAN at #6,399, within the top 29% of ranked servers.
The tags and lists
LinuxGSM LAN sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include LinuxGSM LAN: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on LinuxGSM LAN be read?
gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags LinuxGSM LAN publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on LinuxGSM LAN when wipe day arrives?
Across its recent wipes, the busiest point averaged 2 players. 3 hours after the latest wipe, the crowd peaked.
When does LinuxGSM LAN wipe?
Too few wipes of LinuxGSM LAN are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 24 days 12 hours ago.
Joining the server
How does one connect to LinuxGSM LAN?
To connect, open the console with F1 in Rust and enter client.connect 217.155.148.249:28015. The Launch Rust and join button on this page does the same through Steam.