An entry in the registerNo. 15,336
4Netplayers Rust Server
Offline 217.160.158.24:26100 checked 15d ago
4Netplayers Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,336 of the ranked servers, the top 71%. It last wiped 16d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|144/250 EU · groups of 12+ · weekly · 542 on average
- 2 Rustoria.co - EU East Long132/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|15/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main22/250 EU · groups of 16+ · weekly · 283 on average
- 5 Rustafied.com - EU Friday12/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium49/200 EU · groups of 12+ · biweekly · 249 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is 4Netplayers Rust Server on?
The server 4Netplayers Rust Server is on Rust network protocol 2634 and build 167584, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is 4Netplayers Rust Server up, and how steady is its uptime?
The records show 4Netplayers Rust Server offline, last answering 15 days 13 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 12 October 2026.
In which location does 4Netplayers Rust Server sit?
The server publishes no region: 4Netplayers Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 217.160.158.24:26100 — that is the address.
Rules, settings, map
What map does 4Netplayers Rust Server put players on?
4Netplayers Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does 4Netplayers Rust Server set down in the way of rules and settings?
No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on 4Netplayers Rust Server?
The last sighting of 4Netplayers Rust Server was 15 days 13 hours ago, and it is offline now.
Where does 4Netplayers Rust Server sit in the rankings?
On player hours over seven days 4Netplayers Rust Server ranks #15,336, inside the top 71% of all ranked servers.
Tag and list record
4Netplayers Rust Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, 4Netplayers Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on 4Netplayers Rust Server be read?
gmvanilla (Game mode): The vanilla survival mode; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags 4Netplayers Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for 4Netplayers Rust Server: what does it show?
4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 16 days 7 hours old.
Joining the server
How does one connect to 4Netplayers Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 217.160.158.24:26100. The Launch Rust and join button on this page does the same through Steam.